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https://w.atwiki.jp/jakeandamir/pages/39.html
INTRO BEN Hey, you re watching Adele Dazeem and Amir, on CollegeHabbaps. JAKE ...What? AMIR It s fine! [Jake and Amir approach the front door of an apartment.] (ジェイクとアミールはアパートのドアの前にいる) AMIR [sighs] So, I got us an amazing real estate agent, who will find us an amazing apartment! そ、俺いい不動産屋に頼んだから、きっといいアパートだと思うぞ! JAKE Awesome, man. What s his name? へーすごいじゃん。なんて名前の不動産屋なの? [Ben Schwartz shows up, as real estate agent.] (ベン・シュワルツ[不動産屋]が出てくる) BEN Oh, my name? お!私の名前? JAKE Jesus Christ. うわ最悪だ BEN It s funny you ask, cause I have a very ordinary name, and you ve never met me before, so I can understand why you d ask, so do you want to hear it? 面白い質問ですね~!確かに一度も会ったことないし、そう聞きたいのもわかります。でもごくごく普通の名前ですよ!ホントに聞きたい?? JAKE You shouldn t have to clarify-- お前明らかに前―― BEN My name-- here it comes --my name is Cherry Dude! ...Cherry... Dude! 私の名前は―そう!私の名前は童貞野郎!……童貞……野郎! JAKE Nobody announces a name like that. 一番呼びたくない名前だな。 AMIR [singing] Nobody does it better! (歌)それほどいい名前はない… BEN [joining in] ...it better! ……いい名前はない! JAKE ...I hated that. …俺は嫌いだ。 [Ben sniffs at Jake.] (ベンはジェイクのにおいをかぐ) JAKE I m gonna go. もう行くよ。 BEN [motioning for Jake to wait] I think you ll find that the door is locked. このドア、鍵かかってると思います? JAKE I m outside, so, I m good. だからここにいるんだけどな。 [Ben tries to open the door, but it is locked.] (ベンはドアを開こうとするが、鍵がかかっている) BEN Aaah. It s the door that I need to open! あー。これは開く必要がありますね! [Amir laughs. Ben laughs back, then taps Jake in the nuts. Jake recoils in pain.] BEN Well! I will be back with a key, and a donut! Okay? よし!鍵を取るために戻ります。あとドーナツも!いいですか? AMIR [laughing] I told you he was the best! (笑)言っただろ、いい不動産屋だって! CAPTION 3 HOURS LATER 3時間後 [Ben comes running back to the door, holding a donut but no key.] (ベンはドアの前に戻ってくるが、鍵の代わりにドーナツを持っている] BEN [singing] Here I come to save the day! [laughs] Look what I brought. これで大丈夫ですよ~!鍵持ってきました! [Ben mashes the donut into the doorknob s keyhole.] (ベンはドーナツを鍵穴に押し付ける) JAKE Did you forget the key? 鍵忘れたの? BEN I forgot the key! ええ忘れました! JAKE You ruined a donut. ドーナツも無駄にしたし。 BEN I ruined a donut! [wiping his hands] I ll be back-- with a donut! 無駄にしましたね!さて、もう一回戻ります―ドーナツとね! JAKE With a key. 鍵だろ。 BEN With a key. 鍵ですね! JAKE Key. 鍵。 BEN I ll be back with a key. 鍵を持ってきます! JAKE Right? 本当だな? BEN Right. もちろん。 AMIR And a donut! それとドーナツ! BEN And-- それと― JAKE Just a key! 鍵 を持ってこいな! BEN Oh, just a key this time! おお、鍵ですね! JAKE [to Amir] It confuses him. 奴を混乱させるな。 BEN It confuses us. 混乱しちゃいますね。 CAPTION 19 HOURS LATER 19時間後 [Ben comes running back again.] (ベンは走りながら戻ってくる) BEN This time I remembered... [holding up another donut] the key! ちゃんと覚えてましたよ…(ドーナツを掲げる)鍵です! JAKE It s a donut-- ドーナツ…… BEN [mashing the donut into the keyhole] That s a donut. [sighs in frustration] (鍵穴にドーナツを押し付ける)ドーナツです! JAKE God damn you. 何なんだお前は!? [Ben blows into the upper keyhole, and gently opens the door.] (ベンが鍵穴に息を吹きかけるとドアが開く) BEN [singing] If you want to view paradise... (歌)楽園を見せてあげよう…… JAKE What the fuck...? How did you do that? は、何……?どうやったんだ? [Ben guides them inside. There are tarps and a ladder by the entrance.] (ベンはアパートの中を案内する) BEN Now I know you haven t eaten in the past twenty-four hours, but feast your eyes on this! ああ、24時間何も食べてなかったんですか?ほらじゃあ見てください、これがごちそうですよ~! [Ben motions to the terrible-looking apartment.] (ボロボロの室内を見せる) JAKE Right, I know that s a joke, but I am very, very hungry. 冗談を言ってくれたんだよな。でも俺いま、超、超腹減ってるんだ。 BEN Then feast your mouth on this! じゃあ口に入るごちそうをあげましょう! [Ben holds out a muffin, and Amir immediately slaps it out of his hand.] (ベンはマフィンを渡そうとするが、アミールは即座にはたきおとす) AMIR We can t live in a muffin, you idiot! 俺らはマフィンに住むわけじゃないんだよ、お前バカなの? BEN Moving on! 次行こ~う! JAKE [to Amir] I would have eaten that. 食べたかったんだけど。 BEN Now let me give you a little info on the place. [As he speaks, he tries to put his arm around Jake, but Jake keeps fighting him off.] We re currently inside a five-bedroom, six-bathroom colonial townhouse, in Williamsburg, Virginia. このアパートのことですね!(ジェイクの腕を組もうとするが拒否される)今のところ5つの寝室に、6個のトイレがあります。住所はバージニア州のウィリアムズバーグ、コロニアルタウンハウスですね! JAKE Alright, can you stop doing that? We re not in a townhouse. あのさこれやめてくれない?あと俺らはタウンハウスに住む予定はない。 BEN Okay, that s my fault. It s the wrong listing. [flipping through listings] Aaah! Here we are inside a blueberry muffin. あれ、間違ってましたか。今のは忘れてください。あー!なるほどさっきのブルーベリーマフィンの中にいるんですね。 AMIR What? はあ? BEN Is that wrong too? これも違ってましたか? AMIR Yeah. ああ。 BEN Okay, let s back er up. Aaah! [puts his arm around Jake s neck, pulls Jake toward him] はいはい、じゃあちょっと戻りましょう。 JAKE Can-- あのさ―― BEN We re currently inside a shithole in Crack City, USA. 私達はアメリカの汚いう◯こ町にいるってことですかね? AMIR Oh, very cool! あはは、いいね! BEN Moving on! [laughs suggestively] 次行きましょう! BEN Do you guys like bathrooms? あなた達、トイレは好きですか? AMIR Uh, yeah! ああ、もちろん! BEN Ohhhh, damn it. うーーーん、こまった。 JAKE Why. なんで。 BEN This place has zero bathrooms. この部屋、トイレが無いんですよ。 AMIR That s okay. 別にいいよ? JAKE How do you shit? じゃーどうやってクソするんだ? BEN What I do is I take a shot of moisturizer, and I get real wide, get over a toilet and go like this [chanting] Hakuna matata. Haaaaaakuna matata! Nothing happens. That s just to scare it, to get ready. Cut to seventeen hours later I m in my bed, shittin my balls off. Moving on! まず保湿クリームを塗ります。そしてトイレにまたがるポーズをしてこう言います:ハクナマタタ…ハアアアアアアクナマタタ(ライオンキングに出てくるスワヒリ語)!!!何にも起こりません。準備をするのが恥ずかしいだけです。17時間後には自分のベッドでオナニーしてるでしょうね。次行きましょう! BEN I shouldn t tell you this-- これは教えてなかったのですが― AMIR Oooooh, do it-- んんーそれは何… BEN Okay, fine! Do you want to know who lived here before you guys? よし、分かりました!以前この部屋に住んでいた人物を知りたいですか? JAKE Sure. ああ。 BEN Have you heard of a little band called the Rolling Stones? ローリング・ストーンズというバンドを聞いたことがありますか? AMIR Uh, yeah. ああ、あるよ。 BEN Well, the serial killer who lived here loves the Rolling Stones. Played it while he killed people! ここに住んでたシリアルキラーがね、ローリング・ストーンズの大ファンだったんですよ~!殺人を犯す間、彼らの曲を流し続けていたそうですよ! JAKE Wait, a serial killer lived here? 待て、ここに殺人鬼が住んでたのか? BEN Lives here. Moving on! 住んでましたよ。じゃあ次~! AMIR Ooh! うわ! JAKE What? 何? AMIR Whoa, a raven. カラスが死んでる。 BEN Oh, I forgot to ask you! Oh, no! Do you guys have any pets? ああ、聞き忘れてました!あちゃー。ペットを飼ったことはありますか? JAKE No, we don t. 無いよ。 BEN Ohh-ho-ho! Good, cause this place already has way too many pets. よかったー!ここにはいつもたくさんの動物たちがいますから。 AMIR Where are they? どこにいるの? BEN They re at work. 今は仕事中でしてね。 JAKE/AMIR Work? 仕事? BEN Yeah. Uh, you never seen a rat be a chef before? ええ。シェフのネズミは見ませんでしたか? JAKE That was in a cartoon. マンガかよ? BEN Yes! But a dog animated it. ええ!犬もですよ。 AMIR Moving on! 次行こう! BEN Just like the movie "Willy Wonka", the walls taste like things. 壁を舐めると味がしますよ。「チャーリーのチョコレート工場」みたいでしょ? AMIR [licking the wall] This one tastes like glue and paint! (壁を舐める)うーん、ペンキの味がする! BEN [licking the wall] This one tastes like asbestos! (壁を舐める)アスベストの味がしますね! JAKE How do you know what asbestos tas-- お前アスベストが何か知って― BEN [yelling, trailing off] The snozzberries taste like snozzberries. この鼻クソなんか鼻クソの味がする!(?)(映画ネタ) AMIR So how much does this place cost? で、ここの家賃は? BEN Ten-- 10― AMIR Ooh! おお! BEN --thousand-- 1000― AMIR Aww. あー… BEN -dollars-- ドル― AMIR Ooh! お!? BEN --a week. 週払いで。 AMIR Aww. あー… JAKE This place is disgusting. この場所は酷すぎるよ。 BEN Well, I do have two other listings. まあ、まだ2つも物件のリストがありますし。 AMIR We don t want to live in a muffin! マフィンに住むつもりはないからな! BEN I do have one other listing, but it is absolutely terrible. そのうちのひとつは、ここと同じぐらい超~~~~~酷いですよ。 JAKE Then we re not gonna see it. じゃあそれは外してくれ。 BEN But there wouldn t be a Part Two if we didn t see it! でも行ってみないとパート2が出来ませんよ! AMIR Let s do it! よーし行ってみよーう! EPISODE LINK
https://w.atwiki.jp/i_ro/pages/333.html
For a pre-Renewal version of this article, click here. The Homunculus is a special pet which assist Alchemist classes in ways such as a support, an instant partymate, or a sacrifice for the player. Alchemist classes must go through the Bioethics Quest to unlock the appropriate skills required to create a Homunculus. After the quest, the passive skill Bioethics× will be available to the player and the rest of the Homunculus skill branch will be available through the distribution of skill points. +←クリックで目次を開く Types of Homunculus Choosing a HomunculusComparisons Obtaining a Homunculus Homunculus Stats and Skill Points Evolution Controlling the HomunculusManual Functions AI×Installing AI Possibilities Impossibilities Not Allowed Feeding and Intimacy Manipulating Intimacy Experience and LevelingGeneral Information Experience Chart Miscellanea Known Bugs See AlsoExternal Links Types of Homunculus There are 4 types of Homunculi with various attributes unique to each. 名前 タイプ エサ スキル Lif×iRO wiki の画像表示 ・ Support・ Demi Human×・ Neutral Pet Food ・ Healing Hands×・ Urgent Escape×・ Brain Surgery×・ Mental Charge× Amistr×iRO wiki の画像表示 ・ Tank・ Brute×(*1)・ Neutral Zargon ・ Castling×・ Amistr Bulwark×・ Adamantium Skin×・ Blood Lust× Filir×iRO wiki の画像表示 ・ Speedster・ Brute(*2)・ Neutral Garlet ・ Moonlight×・ Flitting×・ Accelerated Flight×・ S.B.R.44× Vanilmirth×iRO wiki の画像表示 ・ Magic User・ Formless×(*3)・ Neutral Scell ・ Caprice×・ Chaotic Blessings×・ Instruction Change×・ Self-Destruction× Choosing a Homunculus "Which Homunculus should I pick?" This is a common question amongst new Alchemists and future Geneticists. Each Homunculus serves its own purpose that is custom tailored to the players individual needs. Despite general opinion, players should choose based on their exact situation and not what others tell them to do. This is because every player has different leveling methods and amount of time to invest, so one player might have enough time to invest into leveling an Amistr×, while another is just looking for a quick pre-Homunculus S× to get their needed support skills. Comparisons Lif× - more of a novelty character. Its skills are fairly worthless and offer nothing to the player other than a walking speed boost that will be replaced anyways as a Geneticist with Cart Boost×. Its attack is low, has no burst attacks, and its healing skill, Healing Hands×, does not heal much and is generally not worth using. It is strongly advised NOT to use it as a base, as it generally has no practical use. Amistr - generally the best base for a Homunculus S but also easily the slowest to level and feed due to the lack of offensive skills, and choosing to acquire Blood Lust× would require feeding the Amistr to loyal twice. Its Amistr Bulwark× skill is very valuable for MVP×ing later on as it boosts VIT× and even offer some defense that can be useful for PvP×. Players with A LOT of free time to level and feed a homunculus should go with Amistr, as the payoff in the end will be more than worth it. However, avoid it if spending a longer time leveling and all the extra feeding time does not sound like an ideal situation. Filir× - generally the fastest leveling Homunculus in most situations, and the most helpful for speed leveling a Homunculus S up to the required level for certain skills. The big downside is the lack of VIT, which carries over to Homunculus S, making it quite frustrating sometimes to level due to it dying too much. Another tradeoff is that depending on the Homunculus S chosen, it may not reach high enough VIT for stun immunity. For players with less time to level a Homunculus, Filir is definitely a good choice. Its loyal evolved skill, S.B.R.44×, is usually skipped as it is not terribly useful. Vanilmirth× - the in-between solution to Amistr and Filir. It offers the high VIT and Max HP×, has a decent offensive skill, but has lower burst attack compared to Filir, making it slower for leveling in some situations. Its Caprice× skill can be unreliable, as it picks a random property to use. It is a solid choice though for all players to use as a base, and many players skip the loyal evolved skill, Self-Destruction×, as it is not used very often. It is also desirable as a base for a Homunculus S, for players who plan on becoming pure brewers, because Instruction Change× increases the brewing success rate. Obtaining a Homunculus Main article Potion Creation× To obtain a Homunculus, an Embryo is required. These can be purchased from other Alchemists or can be self-made. In order to make an Embryo, an Alchemist must use the skill Prepare Potion× with the following materials purchasable from the Al de Baran Material Seller , in the Alchemist Guild (alde_alche 35, 179) Medicine Bowl Glass Tube Morning Dew of Yggdrasil Seed of Life Potion Creation Guide (消費しない) Success rates of creating embryos are affected mainly by the Alchemist s INT×, DEX× and LUK×. Once an Embryo is obtained, use the skill Call Homunculus× to summon a new Homunculus. There is a chance to get 1 of the 4 base Homunculi and another chance to get 1 of the 2 sprites available to each type of Homunculus. Although not completely proven, there is a popular "fact" that the creator of the Embryo s stats play in a role in the probability of summoning each Homunculus. Homunculus Stats and Skill Points This article or section needs to be updated. Homunculus have their own set of stats apart from their masters, these will have a set amount upon summoning and will vary as it levels up. With each level, a Homunculus will receive a certain amount points to each stat (STR×, AGI, VIT, INT, DEX, LUK) depending on which type of Homunculus. These stats are invisible under the Homunculus Stat Window (Alt+R). The Homunculus s ATK×, MATK×, Hit Rate, Critical× Hit Rate, DEF×, MDEF×, Flee× Rate, and ASPD× will be visible. The Homunculus also gains one skill point for every three levels. Unlike status points, one can apply these to whichever skill one would like. To calculate the Homunculus stats, use the following equations ATK = Floor((STR + DEX + LUK) ÷ 3) + Floor(Level ÷ 10)MATK = Level + INT + Floor((INT + DEX + LUK) ÷ 3) + Floor(Level ÷ 10) × 2HIT = Level + DEX + 150CRI = Floor(LUK ÷ 3) + 1DEF = (VIT + Floor(Level ÷ 10)) × 2 + Floor((AGI + Floor(Level ÷ 10)) ÷ 2) + Floor(Level ÷ 2)MDEF = UnknownFLEE = Level + AGI + Floor(Level ÷ 10)ASPD = Unknown Evolution When the Homunculus Intimacy is Loyal, use a Stone of Sage (simply double click it) to evolve it. There is no level condition in order to evolve it. With evolution, the Homunculus will obtain a random bonus for each of its stats, increased Max HP and Max SP× and a new form. After evolving, the Homunculus Intimacy resets to 10 (Hate). Once its Intimacy reaches 910 again (1 point before Loyal), a fourth, new skill is unlocked. Controlling the Homunculus Manual Functions Here is a listing of all manual functions with the Default AI. In general, there will be no need for any other manual functions in most Custom AIs. Alt + Single Right Click Target monster Alt + Double Right Click Attack monster Alt + T Standby, Idle/Passive mode, cancels all commands and returns to master Alt + Right Click Ground Move to location (15 tile range) Alt + R Information window If the player is dead, manual commands can t be issued. However, the AI will continue to function as normal. AI× The AI is the "brain" of the Homunculus. All Homunculus behavior is controlled by an AI script. There is a choice between the use of the default script or a custom script. The default script is both poorly made and simple; the primary problems with the default script are that the Homunculus will either kill steal× everything (default AI ed Vanilmirth and Filir) or will not attack anything at all (default AI ed Amistr and Lif). Hence it is recommended to write a custom script or use a premade one made by users. To switch between the Default AI and the User AI, use the /hoai command. It can also be switched in the Ragnarok Setup program by checking/unchecking the hoai checkbox in the Option tab. Installing AI Once AI script is downloaded, go to the default RO directory. This is generally located at C \Program Files\Gravity\Ragnarok Online\AI. Insert the downloaded AI script into the USER_AI folder and relog or resummon the Homunculus. This should be done every time there is a change in script. While there are infinite possibilities with AI scripts, it is necessary to understand that there are things it can and cannot do. These limitations are what separates it from bots. Possibilities Automatically attacking monsters within player s sight range. Autocasting Homunculus skills, including ground skills. Different tactics for individual monsters (ex what priority to attack, using a skill on that monster, etc). Reading the HP, SP, MAXHP and MAXSP values of the Homunculus or its owner. Reading the target of a attacking monster (to avoid kill stealing). Reading the current animation or "motion" other actors are doing (this is buggy when used on the Homunculus itself). Automatically shut down the Ragnarok Online client using os.exit(). If the owner is being attacked, it logs out after 5 seconds after calling os.exit(). Otherwise it will log out immediately after os.exit() is called. This may not work on Windows 7 and later, instead producing an error message and hanging the client, but not logging the user out until they click through the error or the server times out the connection. Impossibilities Detecting whether other players are in a party with the owner. Detecting who the owner of another Homunculus is (GetV(V_OWNER, id) returns the owner s ID, regardless of what the second argument is). Detecting status effects or ground effects. Identifying skills used, or gathering any other information not listed above. Locating hidden players. Auto Feeding. Auto Looting. Using skills while their owner is vending×. Maintain its AI when the Homunculus is out of range of their owner. Having the owner move around (except when autocasting the Castling× Skill). Reading the HP, SP, MAXHP and MAXSP values of someone other than the Homunculus or its owner. Autocasting any player skills (Disabled after 5-Feb-2008). Not Allowed Using a 3rd party program. Reading in real time the output of the Homunculus TraceAI function, so that one gains a read out on what is around the player (including things that the game client won t show). According to a GM post on the iRO Forums "Doing this when monster leveling would not be such a big deal but in PVP/WoE purposes it is a very unfair/unintended thing. Users violating that rule will be suspended." Feeding the Homunculus or moving the owner around using a 3rd party program. Players are responsible for the actions of their Homunculi. For example, if the Homunculus kill steals people, then the player is held accountable and may be punished accordingly. Feeding and Intimacy Much like pets, Homunculus require feeding. Feed the Homunculus when its hunger is between 11~24 to get 1 full point of Intimacy. Feeding at the other times will give less than a full point and may even reduce the Intimacy. If one forgets to feed the Homunculus, its Intimacy will eventually decrease, and it will leave the master if it goes below zero Intimacy. Hunger空腹度 Intimacy親密度 Starving at 1% ~ 10% -1 1% ~ 10% 0.5 11% ~ 24% 1 25% ~ 75% 0.75 76% ~ 90% -0.05 91% ~ 100% -0.5 The homunculus also display emotes× as a way of warning the player. The emotes used are 給餌時の空腹度状態 エモーションアイコン Hunger below 11% /sob(*4)- iRO wiki の画像表示 Player feeds without proper item /swt - iRO wiki の画像表示 Player feeds at 1% ~ 75% /ho - iRO wiki の画像表示 Player feeds at 76% ~ 90% /swt2 - iRO wiki の画像表示 Player feeds at 91% ~ 100% /wah - iRO wiki の画像表示 Failed to use skill /... - iRO wiki の画像表示 Failed to evolve /hmm - iRO wiki の画像表示 Intimacy is crucial for evolution, obtaining the final skill, and AFKing. Intimacy has not been proven to affect Homunculus stat growth. This value is not shown in the Homunculus Stat Window. However, for each interval of Intimacy points the Homunculus has, the window will show Intimacy親密度 状態 1 ~ 3 Hate with Passion 4 ~ 10 Hate 11 ~ 100 Awkward 101 ~ 250 Shy 251 ~ 750 Neutral 751 ~ 910 Cordial 911 ~ 1000 Loyal Manipulating Intimacy The player dying, the Homunculus dying, or the Homunculus vaporizing× does not affect Intimacy. Stressing it (other than using their ultimate skills) is the only way that to lower its Intimacy. One can stress the Homunculus by not feeding it (Hunger 11) or overfeeding it (Hunger 75). Each hour of starving causes the Intimacy to decrease by 18 (3600 seconds per hour / 200 seconds per loss). If the player is away from the computer for a full 24 hours of starving, the Homunculus Intimacy will decrease by 432. If the player can no longer use Call Homunculus or Homunculus Resurrection×, then the Homunculus has left its master for good. However, the master is able to create a new Homunculus. Experience and Leveling General Information The level limit for a Homunculus owned by an Alchemist or Biochemist is 99. Once its master is promoted to Geneticist, the level limit is increased to 150. However, allowing a Homunculus to level higher than 99 is not recommended, as it will gain less HP/SP and stats compared to a Homunculus S, so it is advised to keep the Homunculus Vaporized until after completing the Homunculus S quest×. When a monster× is killed by the Homunculus alone Owner gets full Base Experience, but no Job Experience, from the monster, affected by the level difference. Homunculus gets the full Experience from the monster, unaffected by the level difference. If a player kills a monster and his/her Homunculus doesn t contribute to the kill at all Player gets all Base and Job Experience from the monster, affected by the level difference. Homunculus get no Experience at all. If a monster is killed by having both the player and his/her Homunculus dealing damage to the monster Player gets 105% of the monster s Base Experience. For example, a Sidewinder gives 720 Base Experience. Barring the level diferences, if both the player and the Homunculus participate in the fight, the player will receive 756 experience (720 × 1.05). Player gets a portion of the monster s Job Experience based on how much damage is dealt by the player (the Job Experience pool is 105% of normal), affected by the level diference. Homunculus gets a portion of the monster s Base Experience based on how much damage is dealt by the Homunculus, unaffected by the level diference. Whenever the player dies and the Homunculus HP is above 80%, it will automatically be Vaporized. Otherwise it will not vaporize and is able to continue to fight, and the player continues to receive Experience from Homunculus, but manual commands cannot be issued. It s a common mis-conception that when a Homunculus defeats a monster, they get the Job Experience of the monster. In actuality, they get a copy of the Base Experience of the monster, modified by the damage they did to it and how many people attacked it. Experience gained by a Homunculus owner from unassisted Homunculus kills can be shared in a party. Experience Chart Lv 1 ~ 25 Lv 26 ~ 50 Lv 51 ~ 75 Lv 76 ~ 99 Lv 経験値総量 次Lvへの必要経験値 必要経験値の上昇率 Lv 経験値総量 次Lvへの必要経験値 必要経験値の上昇率 Lv 経験値総量 次Lvへの必要経験値 必要経験値の上昇率 Lv 経験値総量 次Lvへの必要経験値 必要経験値の上昇率 1 0 347 - 26 150,925 13,580 7.69% 51 830,834 47,040 4.26% 76 2,908,734 171,000 5.88% 2 347 545 57.06% 27 164,505 14,550 7.14% 52 877,874 48,960 4.08% 77 3,079,734 178,600 4.44% 3 892 891 63.49% 28 179,055 15,520 6.67% 53 926,834 50,880 3.92% 78 3,258,334 185,250 3.72% 4 1,783 1,485 66.67% 29 194,575 16,490 6.25% 54 977,714 52,800 3.77% 79 3,443,584 190,000 2.56% 5 3,268 2,178 46.67% 30 211,065 17,460 5.88% 55 1,030,514 54,720 3.64% 80 3,633,584 218,500 15.00% 6 5,446 3,168 45.45% 31 228,525 18,430 5.56% 56 1,085,234 56,640 3.51% 81 3,852,084 247,000 13.04% 7 8,614 3,762 18.75% 32 246,955 19,400 5.26% 57 1,141,874 59,040 4.24% 82 4,099,084 285,000 15.38% 8 12,376 4,158 10.53% 33 266,355 20,370 5.00% 58 1,200,914 60,480 2.44% 83 4,357,084 332,500 16.67% 9 16,534 4,505 8.35% 34 286,725 21,340 4.76% 59 1,261,394 62,400 3.17% 84 4,689,584 380,000 14.29% 10 21,039 4,900 8.77% 35 308,065 22,504 5.45% 60 1,323,794 64,320 3.08% 85 5,069,584 456,000 20.00% 11 25,939 5,390 10.00% 36 330,569 23,280 3.45% 61 1,388,114 66,240 2.99% 86 5,525,584 522,500 14.58% 12 31,329 5,880 9.09% 37 353,849 25,220 8.33% 62 1,454,354 67,200 1.45% 87 6,048,084 570,000 9.09% 13 37,209 5,978 1.67% 38 379,069 26,675 5.77% 63 1,521,554 70,080 4.29% 88 6,618,084 646,000 13.33% 14 43,187 6,223 4.10% 39 405,744 28,130 5.45% 64 1,591,634 73,920 5.48% 89 7,264,084 712,500 10.29% 15 49,410 6,566 5.51% 40 433,874 28,800 2.38% 65 1,665,554 76,800 3.90% 90 7,976,584 855,000 20.00% 16 55,976 7,203 9.70% 41 462,674 30,240 5.00% 66 1,742,354 80,640 5.00% 91 8,831,584 950,000 11.11% 17 63,179 7,840 8.84% 42 492,914 31,680 4.76% 67 1,822,994 84,480 4.76% 92 9,781,584 1,140,000 20.00% 18 71,019 8,232 5.00% 43 524,594 32,640 3.03% 68 1,907,474 87,360 3.41% 93 10,921,584 1,425,000 25.00% 19 79,251 8,624 4.76% 44 557,234 34,560 5.88% 69 1,994,834 91,200 4.40% 94 12,346,584 1,710,000 20.00% 20 87,875 8,924 3.48% 45 591,794 36,000 4.17% 70 2,086,034 104,500 14.58% 95 14,056,584 1,995,000 16.67% 21 96,799 9,409 5.43% 46 627,794 36,480 1.33% 71 2,190,534 121,600 16.36% 96 16,051,584 2,280,000 14.29% 22 106,208 9,991 6.19% 47 664,274 38,400 5.26% 72 2,312,134 133,000 9.38% 97 18,331,584 2,660,000 16.67% 23 116,199 10,670 6.80% 48 702,674 40,320 5.00% 73 2,445,134 147,250 10.71% 98 20,991,584 3,135,000 17.86% 24 126,869 11,446 7.27% 49 742,994 42,720 5.95% 74 2,592,384 154,850 5.16% 99 24,126,584 - - 25 138,315 12,610 10.17% 50 785,714 45,120 5.62% 75 2,747,234 161,500 4.29% Miscellanea They gain a skill point for every three levels. There is no Job Level equivalent. They obtain additional EXP from server rates, but NOT Battle Manuals. Their Flee rate and Defense is not reduced by the number of monsters. Their Hit Rate is capped at 95%. Even if it has way more hit than required for a monster, it will always miss at a 5% chance. All Homunculi have a base Attack Speed of 1.4 seconds per attack (ASPD 130). Different stat growths lead to different attack speeds of each Homunculus. Homunculus stat growth is random, nothing will affect which stats will grow and which stats will not. Homunculus can hit Ghost× property monsters. Other players can t Heal homunculus, but Sanctuary× heals them Homunculus movement speed follows the owner s condition when he/she summons it, revive it, or moving map zones. If A Geneticist is under Cart boost the homunculus will also move fast, same when the player get Decrease Agility. Need confirmations from other players about buff. Some buffs can be casted on homunculus but it s not clear they re affected or not or have similar restriction like Mercenaries Known Bugs The Homunculus stat window is now bugged, many of the stats do not represent real values. For instance, ATK is much lower than its actual value. The Vanilmirth s Instruction Change× skill is bugged and only adds the STR and INT when it levels up. If the player leaves the map, Vaporize, Summon, or resurrect the Homunculus, the bonus will be lost. Teleporting does not cause the bonuses to be lost. After Amistr s Castling skill, monsters do not always change target. If the Homunculus was vaporized or killed with a status effect×, it will bug up. (It will get immobilized, vanish and it will get the grim reaper, like the one while affected by Curse×. Use Vaporize and Call Homunculus to fix this bug). Homunculus can have permanent Movement Speed× increase until one relogs, changes map, teleports, or Vaporizes. It is possible while using Call Homunculus and an item, skill or gear that increases Movement Speed, such as Speed Potion , Increase AGI×, Cart Boost or Bloody Axe at the same time. Both the Homunculus Hunger countdown clock (1 minute timer) and the starvation clock (20 seconds timer) will reset if one relogs, changes map, teleports, or uses Vaporize and Call Homunculus together. On iRO, all Homunculus races have been changed to Demi Human× for balancing reasons. However, the alternate form of the Vanilmirth is still considered Formless× and not Demi Human. Therefore, all Demi Human reductions do not apply versus alternate Vanilmirths. In addition, the Battlegrounds× equipment set penalties (damage received is tripled versus non Demi Human monsters) apply for the alternate Vanilmirth because it is not considered Demi Human. This does not apply to Homunculus S, which have the same races that they do on other RO s, because this balancing was seen as unnecessary, now that people do not use Battlegrounds sets. See Also AI× Homunculus S× Mercenary System× External Links AzzyAI Mir AI (No longer updated) Rampage AI (No longer updated) Rampage AI Lite Homunculus Stat Calculator (Renewal) Detailed Stat Growth Chart -Homunculus System Homunculus S× Homunculus System Homunculus S× Homunculus Skills Amistr× Adamantium Skin× ・ Amistr Bulwark× ・ Blood Lust× ・ Castling× Filir× Accelerated Flight× ・ Flitting× ・ Moonlight× ・ S.B.R.44× Lif× Brain Surgery× ・ Healing Hands× ・ Mental Charge× ・ Urgent Escape× Vanilmirth× Caprice× ・ Chaotic Blessings× ・ Instruction Change× ・ Self-Destruction× Homunculus S Skills Bayeri× Stahl Horn× ・ Goldene Ferse× ・ Stein Wand× ・ Angriffs Modus× ・ Heilage Stange× Dieter× Volcanic Ash× ・ Lava Slide× ・ Granitic Armor× ・ Magma Flow× ・ Pyroclastic× Eira× Eraser Cutter× ・ Overboost× ・ Xeno Slasher× ・ Light of Regen× ・ Silent Breeze× Eleanor× Style Change× ・ Sonic Claw× ・ Silvervein Rush× ・ Midnight Frenzy× ・ Tinder Breaker× ・ C.B.C (Continual Break Combo)× ・ E.Q.C (Eternal Quick Combo)× Sera× Needle of Paralysis× ・ Poison Mist× ・ Pain Killer× ・ Summon Legion× Alchemist s Skills Bioethics× ・ Biotechnology× ・ Call Homunculus× ・ Creature Creation× ・ Cultivation× ・ Drillmaster× ・ Flame Control× ・ Heal Homunculus× ・ Homunculus Resurrection× ・ Vaporize× -Leveling Leveling Levels Experience ・ Base Level (Base EXP Chart ・ Base EXP Quests×) ・ Job Level (Job EXP Chart ・ Job EXP Quests×) ・ パーティシステム ・ Guild Level× ・ Homunculus Level (S-Type×) Leveling Methods Bounty Board Quests • Eden Group Leveling Quests · 狩場情報 · EXP Quest Table ・ Weekly Turn-In Events× (Gramps) Categories Articles Needing To Be Updated | Homunculus | Alchemist br()・
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楽曲リスト NEW/UPDATE / TRACK TITLE / LEVEL ( 01 / 02 / 03 / 04 / 05 / 06 / 07 / 08 / 09 / 10 / 11 / 12 / 13 / 14 / 15 ) / 分類別 楽曲リスト(LEVEL 03) TRACK CHAINTOTAL NOV ADV EXH min max avg 35 35 00 00 0282 0726 0514 このレベルからBPM変動曲が現れる。HI-SPEEDを使っているプレーヤーは特に注意すること。 beatmania IIDXシリーズのようなギアチェンジは難しいため、最初から早い方に合わせておこう。 投票 TRACK Artist BPM CHAIN 譜面属性 NOVICE RPGシンドローム 幽閉カタルシス 170 0701 明星ロケット 岸田教団&THE明星ロケッツ 163 0579 Abyss (sharp stepp remix) borzy 175 0529 天ノ弱 164 feat. GUMI 200-205 0570 一途な片思い、実らせたい小さな幸せ。 うたたP feat. MAYU 176 0455 Wheel Syrufit feat.綾倉盟 / 市松椿 136 0514 wound KEENO 185 0580 eclair au chocolat kamome sano 182 0513 EGG ginkiha 196 0498 ガッテンだ!! Novoiski Remix ノボイスキ 170 0532 GAMBOL(dfk SLC rmx) D.F.K. Soundsystem 177 0676 キミノメヲ そらる 205 0548 Clione Hommarju Remix Hommarju 170 0665 SurVALI YM 200 0572 サヨナラ・ヘヴン(かめりあ s NEKOMATAelectroRMX) かめりあ 150 0457 十面相 YM feat.GUMI 173 0452 Space Diver Tama 黒魔 170 0416 smooooch・∀・ KN mix KN 177 0726 Second Heaven Lamaze-REMIX ラマーズP 149 0441 ソラヘドライブ ぐるたみん 180 0462 チェックメイト ゆちゃP feat. GUMI 196 0468 地球最後の告白を kemu feat. GUMI 140-190 0337 とある少年の一日 蝶々P 142 0409 draw!!!! Music by PHQUASE, Vocal by ぁゅ 157 0282 バタフライキャット daniwell 167 0620 Hello world! Music by 源屋, Vocal by SOPHY 175 0446 Fire Strike Junk 158 0654 VISION nora2r 173 0547 ふしぎなくすり いっきのみっくす ゆうゆ 162 0567 夕焼のナパーム (SDVX Edit) 飛鳥男 144 0485 Love♡sicK 8#Prince(八王子P) 132 0558 -Rayrain- こなぐすり 180 0640 恋愛勇者 Last Note. feat. GUMI 190 0530 六兆年と一夜物語 kemu feat.IA 186 0402 Rot in hell!! EastNewSound 144 0640
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CATEGORY Name="Ch02Level23" Entry Name="InteractBloodHole" 血液を入れる容器が必要だ。 /Entry The blood needs a vessel. Entry Name="UseContainerOnBloodHole" 血液に届かない。血液を手に入れるために容器を降ろす方法を見つけなくては。 /Entry The blood cannot be reached. Find a way to lower the vessel to collect the blood. Entry Name="UseContainerOnClosedHatch" まずハッチを開ける必要がある。 /Entry The hatch must be opened first. Entry Name="SignGrate" 格子が排水管を覆っている。 /Entry The grate covers a drainage pipe. Entry Name="FilledContainerOnPool" 容器には十分な血液が入っている /Entry There is enough blood in the container as it is. Entry Name="TortureText_Saw" 強姦犯は逆さまに吊られ、彼の涙は腹部から流れる血で染められる。脚の間ののこぎりを腰で留めてそれ以上動かすことはなかった。[br][br]男たちは後ろに下がり、犠牲者に捧げる血が枯渇するのを待った。 /Entry The rapist hanged upside down, his tears soiled with blood flooding from his belly. The saw between his legs had lodged itself in the hip and wouldn t move any further. [br][br]The men stepped back and waited for the victim to drain. Entry Name="TortureText_Strappado" 誘拐犯は手を体の後ろで縛られ座らせられる。彼女は手が、続いて体が持ち上げられていることを感じた。彼女の肩は自身の体の体重で外れ、騒々しい音を立てて砕けた。[br][br]吊るされた女は隣でじっと見ている男たちにヒステリックに泣き叫んだ。 /Entry The kidnapper sat on her knees with her hands tied behind her back. She felt her hands being lifted and her body followed. Her shoulders gave away to the weight of her own body and cracked loudly. [br][br]The suspended woman cried hysterically as the men contemplated their next step. Entry Name="TortureText_Cradle" 放火犯は体が槍にゆっくり断続的に刺さっていくことに泣き叫び続けた。彼を壊すのにそう時間はかからなかった。彼を殺す事を意図していたものだが、この拷問は彼らの予想を超えた働きをした。[br][br]秩序ではなく放火犯であり彼は他者とは違っていたのだ。彼らは彼に再び忘れさせようとした。 /Entry The arsonist kept crying as he was slowly lowered on and off the impaler. It didn t take much to break him. They had meant for him to die, but the torture was working beyond their expectations. [br][br]It wasn t the method, it was the arsonist, he was different from the others. They could make him forget again. /CATEGORY
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CHALLENGES IN DEVELOPING A MANAGEMENT APPROACH TO INDUSTRIAL HERITAGE SITES 2011.2 M. Peason Unity of time, and the temptation to try to recapture the ‘Meiji moment . Unlike some other heritage places. the value of industrial sites may not be based on their representing any one point of time. Many industrial sites reflect the evolution of industrial processes and operations over a period of time, with changes and alterations adding new components, or taking away old components. Taking an industrial site back to one earlier point in time is generally not the objective of its conservation, and as the Nizhny Tagil Charter for the Industrial Heritage (TICCIH 2003) says, reconstruction or returning toa previous known state should be considered an exceptional intervention . Trying to either reconstruct a site as it is thought to have been in the Meiji, or removing later components of a place, is not supported by international guidelines. The Venice Charter (Article 11) says ‘The valid contributions of all periods to the building of a monument [ or site ] must be respected, since unity of style is not the aim of a restoration. When a building [or site] includes the superimposed work of different periods, the revealing of the underlying state can only be justified in exceptional circumstances and when what is removed is of little interest and the material brought to light is of great historical, archaeological or aesthetic values, and its state of preservation good enough to justify the action. Evaluation of the importance of the elements involved and the decision as to what may be destroyed cannot rest solely on the individual in charge of the work. An example in the Japanese nomination Mitsubishi Shipyards at Nagasaki, where the nominated componente are part of an evolved operating shipyard. The dry dock, pattern shop (now the Museum) and the crane have al undergone modification over more than a hundred year period to enable them to fulfil their industrial and company purposes. Trying to revert to a Meiji era form would be ahistorical, would be conjectural to some degree, and would confuse the heritage values of the place. Reconstructing ruins Ruins and incomplete structures can tell their own history. In industrial sites the reconstruction of incomplete remains very often involves conjecture about what the original site was really like, and the Venice Charter (Article 9) says very clearly that restoration must stop at the point where conjecture begins, and in this case moreover any extra work which is indispensible must be distinct from the architectural composition and must bear a contemporary stamp. The interpretation of what constitutes the appropriate ‘contemporary stamp is controversial, but the main thrust of the charter is clear - don t reconstruct on the basis of conjecture. The Nizhhny Tagil Charter for the Industrial Heritage says 5.VII. Reconstruction, or returning to a previous known state, should be considered an exceptional intervention and one which is only appropriate if it benefits the integrity of the whole site, or in the case of the destruction of a major site by violence. Venice Charter (Article 15) says that in the case of excavated ruins ; ‘Ruins must be maintained and measures necessary for the pennanent conservation and protection of architectural features and of objects discovered must be taken. ... All reconstruction would should however be ruled out a priori. Only anastylosis, the re-erection of complete collapsed elements, is allowed, and even this has become controversial since the Venice Charter was written. An example in the Japanese nomination would be the reverberatory furnace at Shuseikan at Kagoshima. Only the foundations survive, and to attempt to reconstruct the furnace would be based very largely on conjecture, would probably destroy or bury the original fabric of the historical era, and would distort the heritage values of the place. Aesthetic preservation vs industrial character and authentic setting Industrial sites are seldom beautiful. Some are imposing because of their scale or the sculptural nature of their elements, but they are very seldom built for aesthetic effect. Therefore aesthetic judgements should not guide their conservation. Industrial sites however often have a character within their setting that reflects their industrial origins. This can include operational or abandoned equipment, rail lines, ash, coal or waste emplacements, and often a rather barren landscape. This setting is often not aesthetically pleasing, but it can be a powerful tool in understanding the industrial site, and often deserves to be conserved. It is very often not appropriate to try to beautify industrial sites, and the replacement of traditional settings with manicured parklands and urban recreational landscapes is very seldom appropriate, and detracts from theappreciation of the heritage significance of the industrial site. The Venice Charter (Article 7, in another context) states that A monument is inseparable from the history to which it bears witness and from the setting in which it occurs. And (Article 6), states in part that `...Wherever the traditional setting exists, it must be kept. This is echoed in the Nizhny Tagil Oharter ( 2 III ) These values are intrinsic to the site itself, its fabric, components, machinery and setting, in the industrial landscape, in written documentation, and also in the intangible records of industry contained in human memories and customs. This concept is also echoed in the Joint ICOMOS-TICCIH Principles for the conservation of industrial heritage, sites, structures, areas and landscapes, draft of 8 October 2010, article 2. Industrial sites are also often dirty buildings. and in some cases the accumulation of smoke and oil stains, abrasion marks and grime, tell as much about the industrial process as does the machinery itself. Cleaning up industrial buildings and machinery should be considered a very significant decision. and one not taken lightly, as irreplaceable evidence of the past might be lost. Public safety might be a consideration in some rare cases, but there are many ways to make a site safe and avoid public contact with oil and grime without having to remove it all together. An example in the Japanese nomination would be the Manda Pit of the Miike mines at Omuta. The mine headframe, winder building, fan house and other support buildings survive in an industrial setting that makes sense of the buildings and the spaces between them. To some extent the industrial landscape allows the experience of the workers at the site to be understood. To remove the railway remains. mining equipment, and bare open spaces., and introduce instead a modem municipal park landscape, would destroy the industrial context of the place, and reduce the buildings to being just exhibits in a sterile modem garden. Levels of intervention The commonly adopted principle for conservation work is to do as much as is necessary to conserve the place, but as little as is possible. The Venice Charter indicates intervention must stop at the point where conjecture begins. The Nizhny Tagil Charter (4 Ⅲ) indicates yhat The most important sites should be fully protected and no interventions allowed that compromise their historical integrity or the authenticity of their fabric. Sympathetic adaptation and re-use may be an appropriate and a cost-effective way of ensuring the survival of industrial buildings, and should be encouraged by appropriate legal controls, technical advice, tax incentives and grants. A key aim of the conservation of industrial sites is to retain as much of the evidence of the use of the place at the place. The Nizhny Tagil Charter (5.Ⅰ) indicates that Conservation of the industrial heritage depends on preserving functional integrity, and interventions to an industrial site should therefore aim to maintain this as far as possible. The value and authenticity of an industrial site may be greatly reduced if machinery or components are removed, or if subsidiary elements which form part of a whole site are destroyed. This also means that components of industrial places should not be moved to other places, as museum items or exhibits, or destroyed to ‘clean up a site. The Nizhny Tagil Charter (5.Ⅲ) Preservation in situ should always be given priority consideration. Dismantling and relocating a building or structure are only acceptable when the destruction of the site is required by overwhelming economic or social needs. The Joint ICOMOS-TICCI!I Principles for the conservation of industrial heritage, sites,structures,areas and landscapes also states (9) Protection measures should apply to buildings and their contents since completeness or functional integrity is especially important to the significance of industrial heritage structures and sites. Their heritage value may be greatly jeopardized or reduced if machinery or other significant components are removed, or if subsidiary elements which form part of a whole site are destroyed. An example in the Japanese nomination would be the Customs House at Miike Port. Much of the original fabric of the customs house survives intact, and other parts have been simply moved to new locations within the building. This building could be conserved without requiring its demolition and reconstruction, and in the process most of its original fabric could be retained to tell an authentic story of its history and use. Only as much intervention should take place as is required to ensure the stability or the structure, and its ability to withstand its new use. Continued industrial use Some sites with industrial heritage significance are still in industrial use. The Venice Charter (Article 5) states that The conservation of monuments is always facilitated by making use of them for some socially useful purpose. The Nizhny Tagil Charter (4 Ⅱ) indicates that Programmes for the conservation of the industrial heritage should be integrated them for some socially useful purpose. And 5. Ⅴ states Continuing to adapt and use industrial buildings avoids wasting energy and contributes to sustainable development. Industrial heritage can have an important role in the economic regeneration of decayed or declining areas. The continuity that re-use implies may provide psychological stability for communities facing the sudden end a long-standing sources of employment. The Joint ICOMOS-TICCIH Principles for the conservation of industrial heritage, sites, structures, areas and landscapes also states ( 8 ) In the case of active industrial structures or sites of heritage significance, it must be recognized that their continued use and function might carry some of their heritage significance and provide adequate conditions for their physical and economic sustainability as a living production or extraction facilities. Their specific technical characteristics and features need to be respected while implementing contemporary regulations such as building codes, environmental requirements or risk reduction strategies to address hazards of natural or human origin. And (10) Appropriate original or alternative and adaptive use is the most frequent way and often the most sustainable way of ensuring the conservation of industrial heritage sites or structures. ...Building codes, risk mitigation requirements, environmental or industrial regulations, and other standards should be implemented in an adapted way to take heritage dimensions into account when they are enforced through physical interventions. An example from the Japanese nomination would be at Yawata Steelworks. The continued use of the repair workshop for industrial uses that do not endanger its historic fabric would maintain the historically traditional use of the building. Similarly, the continued use of the pumping station at Onga River is a much more appropriate continuing use than converting the place to a new use. In both cases the traditional use has precedence over tourist-oriented uses―World Heritage listing is first and foremost about conserving WH values, not providing tourist attractions. Proper documentation and discussion of conservation proposals Current international best practice suggests that proposals for the conservation of places of heritage significance should be based on the inputs of relevant expert advice, and should be documented and widely discussed before action is taken. The Nizhny Tagil Charter (3 Ⅷ) indicates that The value of significant sites should be defined and guidelinesfor future interventions established. Any legal, administrative and financial measures that are necessary to maintain their value should be put in place. Proper documentation and discussion reduces the chance of poor decision making, and a documented conservation plan should provide clear evidence of what exists at a place before works start. what evidence is used to establish the heritage values of the place, and what the proposed works are to conserve those values. The conservation plan also shows future managers what has been done to a place and why. The World Heritage Operational Guidelines require adequate documentation of conservation proposals and actions. Heritage decisions based on un-documented verbal conversations is not a supportable basis for conservation planning.
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楽曲リスト TRACK TITLE / LEVEL 楽曲リスト(VI)/LEVEL09 TOTAL NOV ADV EXH MXM INF GRV HVN VVD XCD 192 000 190 002 000 000 灰色背景のTRACKはプレーする為にインプットが必要です $(document).ready(function(){ var defaultTr = function(tr){ // @wikiのtrのクラスatwiki_tr_から行indexを取得 return $(tr).attr( class ).match( atwiki_tr_([0-9]+) )[1]; } var getTd = function(tr,i){ // trからTDテキスト取得 var t = $(tr).find( td ).eq(i).text(); // - ならば、0 if( t === - ){ return 0; } // ソフラン(x-x)ならば、最大BPM if( t.indexOf( - ) -1 ){ var bpms = t.split( - ); return bpms[bpms.length-1]; } return t; } var sortfn = function(span){ var text = span.text(); var order = 1; // 昇順 if(text.indexOf( ▼ ) -1){ order = 2; // 降順 }else if(text.indexOf( ▲ ) -1){ order = 0; // デフォルト } // ソート比較とするtdのIndex var index = span.attr( class ).substring(9); var table = span.closest( table ); table.find( tbody ).html( table.find( tbody tr ).sort(function(a, b) { var a_text = getTd(a,index); var b_text = getTd(b,index); var ret = (order == 1) ? a_text - b_text b_text - a_text; // 比較が一致している場合もデフォルト if((order == 0) || (ret == 0)){ return defaultTr(a) - defaultTr(b); }else{ return ret; } }) ); table.find( span[class^= sortable- ] ).each(function(){ $(this).text($(this).text().replace(/▼|▲/g, )); }); if(order == 1){ span.text(span.text() + ▼ ); }else if(order == 2){ span.text(span.text() + ▲ ); } }; $( #wikibody table th span[class^= sortable- ] ).click( function(){sortfn($(this))} ); $( #wikibody table th span[class^= sortable- ] ).css( cursor , pointer ); }); 投票 No. MUSIC BPM Lv CHAIN 譜面属性dif ind NOV ADV EXH MXM INF GRV HVN VVD XCD 0505 50th Memorial Songs -Beginning Story- 135 04 09 13 - 16 0709 0367 ancient garden 123 04 09 16 - - 0855 0453 4NT1 D34D 109 04 09 13 16 - 0539 0373 ANTI THE∞HOLiC 170 05 09 17 - - 0803 0401 Aurora(Latinized Style) 140 04 09 13 15 - 0798 0401 bass 2 bass [Tracy vs. Astronomical Remix] 155 04 09 13 16 - 0860 0342 Beyond the Sandstorm 158 04 09 16 - - 0757 0111 Black Board 124 02 09 12 - - 0583 0301 bloom 174 03 09 13 - - 0931 0215 BUBBLE RAVER 174 04 09 15 - - 0802 0108 caramel ribbon 175 04 09 13 - 16 0847 0362 crescent moon 187 04 09 13 - - 0786 0201 Daily Lunch Special (tpz Overcute Remix) 120-240 03 09 13 - - 0784 0327 disco KAWAii 130 04 09 14 - - 0897 0426 Drizzly Venom 147-168 05 09 13 17 - 0770 0119 éclair au chocolat 182 03 09 13 - 17 0860 0119 EGG 196 03 09 14 - 17 0868 0203 En FIRE-G SOUL 180 04 09 13 - - 0720 0102 Evans VolteX Pf arrange 180 05 09 15 - 18 0859 0374 Fabula Nova 128 03 09 15 - - 0618 0403 fancy cake!! 160 05 09 12 16 - 0737 0418 Finale 167 05 09 14 17 - 1075 0109 Fire Strike 158 03 09 13 - 17 0863 0201 GIGI BABA 165 04 09 13 - - 0852 0310 Go↓Go↑Girls&Boys! 158 04 09 15 - - 0923 0401 Heavenly Adventure 156 05 09 14 17 - 0878 0401 HEAVENLY SMILE 184 05 09 13 17 - 0734 0350 Help me, ERINNNNNN!! - SH Style - 190 04 09 13 - 16 0939 0401 HiGHER 169 05 09 12 16 - 1030 0301 Hyper☆Chipspace 180 05 09 16 - - 0748 PB02 I m so Happy 181 04 09 16 - - 0740 0246 I love you even now 128 03 09 13 - - 0734 0535 iberis 147 03 09 13 - 16 0828 0309 INDEPENDENT SKY 170 05 09 13 - 17 0931 0377 Issen 112 04 09 15 - - 0556 0102 jet coaster☆girl sasakure.UK tRiCkStAr Remix 120 01 05 09 - - 0747 0202 Keep Going! 175 03 09 13 - - 0688 0340 Le ×××× 175-190 04 09 15 - - 1194 0603 Le Merle Noir 92-136 03 09 14 16 - 0925 0236 Lemures Prelude 165 03 09 14 - - 0895 鍵龍 Let s bounce !! 138 03 09 13 16 - 0638 0230 Liar World Monologue 186 04 09 16 - - 1158 0126 Life is Beautiful 120-190 04 09 13 - - 0966 0303 Liminality 145 04 09 16 - - 0597 0507 Little Big Princess(DJ katsu EDIT) 170 04 09 13 16 - 0966 0369 Locus of Control 165 03 09 13 - - 1113 0379 Lonly Ranunculus 160 04 09 15 - - 0883 0377 lost chain 158 04 09 13 - - 0988 0101 MAX 300 takamatt MIN Remix 136 04 09 13 - - 0674 アゲモラ MERRiESTxHOLiC 132 03 09 13 - - 0753 0416 Mind Mapping(ag Remix) 128 04 09 13 16 - 0679 0245 Mist Tek 200 04 09 16 - - 0964 0448 Mysterious Nights 140 04 09 13 16 - 0703 0105 neu BSP style 130-199 04 09 16 - 18 0662 0369 Never Let It End 175 03 09 13 - - 0689 0301 Never Regret Anything 185 03 09 16 - - 0838 0415 NEWBORN CRYING 185 03 09 12 16 - 1004 0229 odds and ends 264 05 09 15 - 17 0684 0211 Over the Starlit sky 175 04 09 15 - - 0663 0215 Paradoxy 145 04 09 15 - - 0695 0314 Paranoia 150 04 09 16 - - 0802 0203 Party Stream !! 180 04 09 15 - - 0805 0327 Princessどうかお願い!! 169 04 09 15 - - 0860 0361 Prominence 165 03 09 13 - - 0825 0114 rainbow flyer -gratitude remix- 172 05 09 16 - - 1057 0201 Raptate 112 04 09 12 - - 0580 0122 -Rayrain- 180 03 09 12 - - 0825 0670 Realize/アニメ「Re ゼロから始める異世界生活」より 206 03 09 14 17 - 0978 0362 relegation grimoire 114 04 09 14 - - 0717 0529 ROOM 145 02 09 12 16 - 0651 0318 Russian Caravan Rhapsody 158 04 09 15 - - 0817 0205 Sakura Reflection 音頭 -盆踊Remix- 180 04 09 13 - - 0748 0680 Say!ファンファーレ! 170 02 09 14 17 - 0710 流星 Sephirot 154 03 09 13 - 17 0894 0217 Shadows in the Light 185 03 09 13 - - 0883 0521 SHION (ロースピード幻想チューン Remix) 110 03 09 13 16 - 0622 0301 SkyDrive! 170 03 09 15 - - 1306 0411 Smoked Turkey Rag 150 04 09 12 17 - 0833 0108 SOUL EXPLOSION 150 04 09 13 - 17 0676 0115 Soundscape 165 04 09 13 - - 0828 0334 Sourire 138 04 09 16 - - 0653 0235 SPARKLING FANTASY 159 04 09 13 - - 0773 0418 SprrRush!! 209 05 09 12 15 - 1156 0201 Starlight Express 200-400 04 09 16 - - 0497 0522 STYX HELIX(Digi-Rock Remix) 128 04 09 14 17 - 0548 0205 Survival Games (Hommarju Remix) 170 03 09 13 - - 0960 0240 sweet dream 128 02 09 13 - - 0930 0514 Sweetiex2 125 03 09 12 16 - 0572 0240 The Wind of Gold (folkcore remix) 170 04 09 14 - - 0795 0202 Tomato Leaf Breaks 240 05 09 13 - - 0714 0115 Tomorrow Perfume (tpz Despair Remix) 170 04 09 13 - - 0829 0220 TrailBlazer 184 03 09 13 - 16 0795 0209 U.N. Owen was her? (Hyuji Remix) 142 04 09 13 - - 0807 0201 UNLIMITED FIRE (DJ Amane Remix) 155 03 09 13 - - 0840 0342 Utopia 187 04 09 16 - - 1040 0201 Vindicator 87-175 05 09 15 - - 0707 0301 Virtual Sunrise (MYTK Remix) 150 03 09 13 - - 0892 0346 VOLTEXES II 147 03 09 15 - - 0826 0239 wander+wonder+wand 157 05 09 15 - - 0713 0425 waxing and wanding(SS Remix) 180 04 09 13 16 - 1009 0425 WONDER_WOBBLER 186 05 09 14 17 - 0942 0103 Xepher Light and Darkness Dragon Remix 180 05 09 16 - 18 0878 0374 You Know-SDVX EDIT- 170 04 09 16 - - 0790 0210 ありふれたせかいせいふく 150 04 09 13 - - 0742 0635 イエルウタ 110 03 09 13 16 - 0646 0646 インドア系ならトラックメイカー 128 03 09 15 17 - 0821 0205 え?あぁ、そう。 192 04 09 12 - - 0571 0106 おにゃのこ きねんび 180 05 09 13 - - 0619 0353 お嫁にしなさいっ! 110-180 04 09 15 - - 0790 0106 キミノメヲ 205 03 09 12 - - 0628 0312 キモチコネクト 150 04 09 16 - 17 0809 0239 キリトリセン 165 03 09 13 - - 0932 0205 サヨナラデイズ 142 02 09 12 - - 0603 0203 サリシノハラ 135 03 09 12 - - 0739 0203 サンドリヨン 147 04 09 13 - - 0747 0608 シアワセうさぎ・ぺこみこマリン 140 02 09 13 16 - 0903 0349 ツインソウル~輪廻する旋律~ 160 03 09 13 - - 1006 0301 しゅわスパ大作戦☆ - SDVX Edit. - 140 02 09 13 - - 0620 0460 スペクトラム 138 04 09 13 16 - 0676 0460 すろぉもぉしょん 80-160 03 09 13 16 - 0780 BS後 デッドボヲルdeホームラン 145 03 09 15 - 18 0803 0404 デュアルメモリ 162 03 09 14 17 - 0960 0427 テレポーテーションでやってきた彼とのその後の顛末 190 04 09 12 16 - 0865 0217 トラウィスカルパンテクートリ 147-186 05 09 16 - - 0909 0205 ネトゲ廃人シュプレヒコール 175 03 09 14 - 17 0719 0418 ぱあ 128 04 09 13 16 - 0576 0243 ハウトゥー世界征服 151 03 09 14 - - 0733 0229 はなむけ 224 04 09 13 - 16 1214 0449 ひとりぼっちの魔王 112 03 09 13 16 - 0725 0111 ポーカーフェイス 184 04 09 12 - - 0769 0302 ポメグラネイト 130 04 09 16 - 17 0793 0318 ホメ猫☆センセーション 200 04 09 16 - - 0898 BS前 マインド・ゲーム 180 04 09 14 - - 1010 0236 マスパでシュッ☆メイドウィッチまりさちゃん 160 03 09 13 - - 0835 0203 ませまてぃっく♥ま+ま=まじっく! 192 04 09 15 - - 0606 0410 マトリョシカ 205-296 03 09 12 16 - 0729 0214 マネマネサイコトロピック 135-210 04 09 14 - 17 0929 0342 みくみくにしてあげる♪【してやんよ】 160 04 09 15 - - 0706 0426 ミラクル・スイート・スイーツ・マジック!! 88-206 04 09 12 16 - 0920 0335 めうめうぺったんたん!! 185 03 09 15 - - 0813 0690 もぐもぐYUMMY! 140 02 09 14 17 - 0974 0207 モモンが門番ばんっ☆ 186 05 09 15 - - 0792 0348 モラトリアムノオト 182 03 09 13 - - 0717 0217 ゆうしゃのなつやすみ 167 04 09 14 - - 0744 0211 ユクエシレズ 264 03 09 13 - - 0627 0129 ルービックキューブ 140 02 09 15 - - 0558 0458 ローリンガール 195 04 09 12 16 - 1018 0697 愛昧ショコラーテ 135 02 09 13 16 - 0803 0364 碧の疾風 189 04 09 13 - - 0744 0214 赤より紅い夢-Aya2g Tech Dance Remix- 071-143 04 09 16 - - 0946 0209 赤より紅い夢 -lucid dream Mix- 183 03 09 13 - - 0853 0108 天ノ弱 200-205 03 09 13 - 17 0913 0319 妖隠し -あやかしかくし- 85 04 09 16 - - 0591 0368 或る春の日 198 03 09 14 - - 0993 0228 十六夜桜-Zakura- 140 03 09 13 - - 0558 0227 嘘と接吻 215 03 09 13 - - 1214 0304 感情Xerography 270 04 09 14 - - 0627 0333 気まぐれスターダム 178 03 09 13 - - 0954 0342 君がいる場所へ 165 04 09 13 - - 0758 0226 君と僕とその空白と 200 04 09 13 - - 1031 0307 君色サブリミナル(Arranged Iceon) 150 03 09 14 - - 0588 0345 激アツ☆マジヤバ☆チアガール 170 05 09 13 - - 0678 0239 幻想浄瑠璃-Aya2g Tech Dance Remix- 143 03 09 15 - - 0745 PB04 恋はどう?モロ◎波動OK☆方程式!! 128 03 09 15 - - 0587 0111 再教育 163 02 07 09 - - 0672 0201 自由のための不自由 264 03 09 11 - - 0662 0206 少年は空を辿る Prog Piano Remix 140 05 09 16 - 17 0719 0361 墨染 ft. ネコメアリ 148 03 09 13 - - 1080 0413 雪月花 (Shiron & Sound Artz Remix) 148 04 09 14 16 - 0756 0234 竹取飛翔 156 03 09 15 - 17 0939 0307 脱獄 189 04 09 13 - - 0901 0601 追憶のアリア 130 03 09 13 16 - 0637 0113 月に叢雲華に風 160 05 09 13 - 15 0975 0202 天狗の落とし文 feat. ytr 160 02 09 13 - - 1125 0322 時計仕掛けのメリーゴーランド 190 04 09 13 - - 0975 0230 流れ星と君の歌 185 04 09 14 - - 0889 0127 七色のウタ 180 04 09 13 - - 0862 0430 春時雨 192 04 09 13 16 - 0866 0128 秘封倶楽部の未踏世界 146 02 09 12 - - 0778 0601 不可測的メトロポリス 156 03 09 13 16 - 0925 0233 冬に桜が咲くようなキセキ。 160 04 09 15 - - 0807 0126 僕たちは此処にいる 146 04 09 13 - - 0755 0338 星の器 feat. らっぷびと 128 04 09 16 - - 1275 0358 滅びに至るエランプシス 158 03 09 13 - - 0844 0202 魔境堕天録サリエル 176 03 09 14 - 18 0811 0121 魔理沙は大変なものを盗んでいきました 170 04 09 13 - 18 0835 0424 胸の中で誰かが 175 02 09 12 15 - 0887 0357 -約束- 184 04 09 15 - - 1148 0235 八雲藍の唯心論 186 03 09 14 - - 1078 0343 闇夜舞踏会 -緋碧と蝶のためのmasquerade- 160 04 09 16 - - 0946 0234 夕立、君と隠れ処 150 02 09 13 - - 0855 0205 悪いところがひとつもない! 180 03 09 14 - - 0941
https://w.atwiki.jp/dannisen/pages/17.html
テトリスフレンズ段位戦 [Tetris Friends Danni-sen] (Tetris Friends Ranked Match Tournament) →日本語 テトリスフレンズ段位戦 [Tetris Friends Danni-sen] (Tetris Friends Ranked Match Tournament)General Notes Application Procedure Matching Procedure Rating System Glossary This is a tournament hosted by volunteer Japanese tetris players. Anyone who fullfils all the following requirements can apply for participation 1. Has an account on Tetris Friends 2. Has an account on NicoNico Douga This tournament is usually held irregularly, and the date will be informed by the host of tournament beforehand, on the official websites 1. NicoNico Community 2. Twitter(JP) General Notes Should it be your first time to apply for participation, make sure you understand the rules so as to be allowed to join the tournament. The host accepts no application if one is unfamiliar with the rules. Your rank starts from "one dan", meaning "first grade" or "first level", upon the first participation. You can only join a tournament belong to your level. For example, if you are one dan, all you can participate is a one-dan tournament, not a two-dan, three-dan, four-dan, five-dan, or six-dan one. Please do pay attention to the official websites to be informed which dan of a tournament is going to be held. Application Procedure Notice that watching the live streams is mandatory for you to join the tournament. A tournament lasts four or five live streams, where every live streams lasts 30 minutes. In the four-stream scenario, you may join the tournament before the 2nd stream ends. In the five-stream scenario, you may join the tournament before the 3nd stream ends. If you want to join the tournament, just comment on the live stream with the format 参加希望@Your_Tetris_Friends_ID You are done once you see the host adds you to the roster. Matching Procedure The host makes matches in every live stream except for the last one. Before the match The host will choose an opponent for you with the help of the program. Pay attention to where you are on the roster; if you are on the left side, you shall create a room with the following settings 1. Non-ranked 2. No maps 3. No items 4. Expert+ 5. Spectators allowed Then wait for your oppoent to join the room and fight against him/her. For one to four dan players, first to 7 (No deuce). For five to six dan players, first to 10 (No deuce). After the match The winner shall report the result to the host. Rating System Your point starts from zero. You earn 1 point when defeating your opponent. You lose 1 point when defeated by your opponent. But in one dan matches, you don t lose points even if you lose the match. You rank up when you have +3 points. You rank down when you have -3 points. Once you rank up or down, your point resets to zero and you don t have next match. Most of the hosts cannot speak English well. It would be a great help if you talk in Japanese or simple English. Glossary Kanji Hiragana Pronunciation Meaning 初段 しょだん Sho-dan 1st grade,1st level,one dan,rank one 二段 にだん Ni-dan 2nd grade,2nd level,two dan,rank two 三段 さんだん San-dan 3rd grade,3rd level,three dan,rank three 四段 よんだん Yon-dan 4th grade,4th level,four dan,rank four 五段 ごん Go-dan 5th grade,5th level,five dan,rank five 六段 ろくだん Roku-dan 6th grade,6th level,six dan,rank six 昇段 しょうだん Shoudan upgrade, rank up 降段 こうだん Koudan downgrade, rank down 枠 わく Waku a live stream period Draft and finishing by yoiyami, Revison by djackallstar.
https://w.atwiki.jp/prdj/pages/3444.html
ニンジャのアーキタイプ Ninja Archetypes Frozen Shadow Frozen Shadow 出典 Inner Sea Intrigue 38ページ Frozen shadows belong to a rare ninja clan operating in Avistan, having migrated to the Lands of the Linnorm Kings decades ago. Most members are Tian, Ulfen, and Varki humans, and they work as thieves, power brokers, and spies loosely guided by secretive masters with unknown agendas. クラス技能:A frozen shadow adds Survival to his list of class skills, instead of Diplomacy. This ability alters the ninja’s class skills. Hardy Killer(変則)/Hardy Killer:At 2nd level, a frozen shadow has become incredibly inured to his surrounding climate. At the beginning of any day, the frozen shadow can spend 1 point from his ki pool to benefit from the effects of an endure elements spell. The frozen shadow does not treat any Acrobatics skill check to jump as if he had a running start, and at 10th level he cannot reduce the DC of Acrobatics skill checks made to jump by half. This ability alters ki pool. Track Victim(変則)/Track Victim:Starting at 4th level, a frozen shadow adds half his ninja level on Survival checks to follow tracks and on Perception checks to see through disguises. Additionally, if the frozen shadow sees a creature that has changed its appearance using the Disguise skill, he can always attempt a Perception check to see through the disguise, even if the disguised creature did nothing to draw attention to itself. The frozen shadow also gains a +2 bonus to Will saving throws when attempting to disbelieve an illusion affecting a creature or creatures. This ability replaces uncanny dodge. Swift Tracker(変則)/Swift Tracker:At 8th level, a frozen shadow can move at his normal speed while using Survival to follow tracks without taking the normal –5 penalty. He takes only a –10 penalty (instead of the normal –20) when moving up to twice his normal speed while tracking. Additionally, his bonus on Will saving throws to disbelieve illusions affecting a creature or creatures increases to +4. This replaces improved uncanny dodge. 忍術:The following ninja tricks complement the frozen shadow archetype bleeding attackUC, darkvisionUC, deadly rangeUC, fast stealthUC, hidden weaponsUC, sudden disguiseUC, vanishing trickUC, and wall climberUC. 上位忍術:The following advanced ninja tricks complement the frozen shadow archetype assassinateUC, ghost stepUC, invisible bladeUC, master disguiseUC, and see the unseenUC. Gunpowder Bombardier Gunpowder Bombardier 出典 Heroes from the Fringe 30ページ Ratfolk assassins and other ninjas with an affinity for gunpowder demonstrate masterful control of bombs, using the explosives to inflict major damage or impair their foes. Gunpowder Bomb(変則)/Gunpowder Bomb:At 2nd level, a gunpowder bombardier can expend 1 ki point to throw a gunpowder bomb at a grid intersection as a ranged attack against AC 5 with a range of 20 feet. The gunpowder bomb deals 1d6 points of bludgeoning damage to all creatures in a 10-footradius burst, which can be increased to 20 feet by spending 1 additional ki point. A creature in the bomb’s radius can attempt a Reflex save (DC = 10 + half the gunpowder bombardier’s ninja level + her Dexterity modifier) for half damage. At 5th level and every 2 levels thereafter, the bomb’s damage increases by 1d6, to a maximum of 9d6 points of bludgeoning damage at 19th level. This alters ki pool and replaces the ninja trick gained at 2nd level. Explosive Impairment(超常)/Explosive Impairment:At 4th level, a gunpowder bombardier can imbue her gunpowder bombs with impairing effects. By spending 1 additional ki point when she throws a gunpowder bomb, the gunpowder bombardier can cause her bomb to inflict one of the following conditions, in addition to dealing its normal damage, for a number of rounds equal to half her ninja level dazzled, deafened, entangled, or shaken. At 8th level, she adds nauseated and stunned to the list of conditions her bombs can inflict. A creature that succeeds at the Reflex save to halve the damage also negates the condition inflicted by the gunpowder bomb. This replaces uncanny dodge. Delayed Explosive(変則)/Delayed Explosive:At 8th level, a gunpowder bombardier can plant a gunpowder bomb and delay its explosion. As a standard action, the gunpowder bombardier can place a gunpowder bomb—adding effects as she would if she were throwing the gunpowder bomb, and spending the requisite ki points—and specify a number of rounds after which the bomb will detonate, up to a maximum number of rounds equal to the gunpowder bombardier’s ninja level. If the bomb is touched or moved by another creature, it detonates immediately. The gunpowder bombardier can have only one delayed explosive active at a time; planting another gunpowder bomb renders the previous bomb inert. This replaces improved uncanny dodge. Mask of the Living God Mask of the Living God 出典 Disciple s Doctrine 20ページ When the Living God needs to silence the voices of those heretics who question too loudly, these enforcers are the tools he employs. Weapon and Armor Proficiencies:In addition to having the ninja’s normal weapon and armor proficiencies, the mask of the Living God is proficient with bolas, saps, and whips. This alters the mask of the Living God’s weapon and armor proficiency. Mask(変則)/Mask:A mask of the Living God has a mask that is a symbol of his faith and the myriad powers invested in him. Abilities granted by this class other than undercover faith function only while the mask of the Living God is wearing his mask. Putting on or removing this mask is a move action. Undercover Faith(変則)/Undercover Faith:At 1st level, when not wearing his mask, a mask of the Living God can take on an utterly mundane identity as if he were a vigilante with the many guises social talent. While in a mundane identity, the mask of the Living God cannot wear his mask; putting it on while in a mundane identity immediately ends the mundane identity and its effects. Changing into this mundane identity takes 1 minute and must be done out of sight to preserve the mask of the Living God’s secret. The time it takes the mask of the Living God to change into a mundane identity cannot be decreased. This replaces poison use. Expurgate(擬呪)/Expurgate:The role of a mask of the Living God is to silence heretics and blasphemers, and he is an expert at rendering even the most glib of his foes into babbling fools. At 2nd level, when he deals damage to a target, he can expend 1 point from his ki pool to affect that target as if he had cast fumbletongue, using his ninja level as his caster level. The target can attempt a Will saving throw (DC = 10 + half the ninja’s level + his Charisma modifier) to negate this effect. At 6th level, the target of this ability is instead struck entirely mute for 1d4 rounds unless it succeeds at a Will saving throw. The mask of the Living God cannot spend a point from his ki pool to make an additional attack. This alters ki pool. Stern Gaze(変則)/Stern Gaze:A mask of the Living God is trained to sense deception and strike fear into the hearts of his foes. At 3rd level, he gains a morale bonus equal to half his ninja level on Intimidate and Sense Motive checks. This replaces no trace. 忍術:The following ninja tricks complement the mask of the Living God archetype forgotten trick, kamikaze, unarmed combat training, vanishing trick, weapon training. 上位忍術:The following master tricks complement the mask of the Living God ghost step, see the unseen, and shadow split. Petal Ninja Petal Ninja 出典 Wilderness Origins 13ページ Petal ninjas are a secretive clan of ghoran infiltrators, in touch with their plantlike nature to the point where they can change their forms, allowing them access into places that were previously impossible to reach. Petal ninja is an archetype available only to ghorans. クラス技能:A petal ninja gains Heal as a class skill, but does not gain Appraise as a class skill. This alters the ninja’s class skills. Blossom Shower(変則)/Blossom Shower:At 2nd level, as a standard action, a petal ninja can spend 1 ki point to create a burst of flower petals in a 15-foot radius centered on a point within 20 feet. A blossom shower lasts for a number of rounds equal to half the petal ninja’s level (minimum 1 round). When activating a blossom shower, the petal ninja forgoes a number of sneak attack dice to determine the shower’s effects, as noted below. These sneak attack dice are unavailable for the duration of the blossom shower and are regained when the effect ends. If an effect requires a saving throw, the DC is equal to 10 + twice the number of sneak attack dice expended + the petal ninja’s Charisma modifier. The petal ninja can choose to create a lesser effect even if she expends more dice than required. For example, she can expend 4 sneak attack dice, but impart the effect of 3 sneak attack dice. The shower does not affect the petal ninja herself, apart from the concealment granted by using 1 sneak attack die. 1 Sneak Attack Die Creatures within the radius gain concealment (20% miss chance). 2 Sneak Attack Dice As 1 sneak attack die, except each creature in the radius must succeed at a Will save or be dazzled for 1d6 rounds. 3 Sneak Attack Dice As 2 sneak attack dice, except creatures are sickened on a failed save. 4 Sneak Attack Dice As 2 sneak attack dice, except creatures are fascinated on a failed save. 5 Sneak Attack Dice As 2 sneak attack dice, except creatures are staggered on a failed save. 6 Sneak Attack Dice As 2 sneak attack dice, except creatures are nauseated on a failed save. This replaces the ninja trick gained at 2nd level. Burst of Blossoms(超常)/Burst of Blossoms:At 4th level, a petal ninja gains the ability to transform into a cloud of blossoms as a standard action. By spending 1 point from her ki pool, a petal ninja can take the form of a cloud of blossoms, becoming insubstantial for 1 round, as gaseous form. While insubstantial she also gains a +4 circumstance bonus on Stealth checks. At 8th level, the duration increases to a number of rounds equal to 1 plus the petal ninja’s Charisma modifier. This replaces no trace, uncanny dodge, and improved uncanny dodge. Sundial(超常)/Sundial:At 6th level, the petal ninja gains the ability to change the lighting in a 30-foot-radius emanation centered on herself as a move action. For every ki point she spends, the light levels change by one step (from darkness to dim light, normal light, and bright light, and vice versa). This change remains in effect for 1 minute. This replaces light steps.
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Chapter VI.条約後のヨーロッパ(Europe after the Treaty)-5 Contents Top Chapter I.序論(Introductory) Chapter II.戦争以前のヨーロッパ(Europe before the War) Chapter III.会議(The Conference) Chapter IV.条約(The Treaty)-1 Chapter IV.条約(The Treaty)-2 Chapter IV.条約(The Treaty)-3 Chapter V.賠償(Reparation)-1 Chapter V.賠償(Reparation)-2 Chapter V.賠償(Reparation)-3 Chapter V.賠償(Reparation)-4 Chapter V.賠償(Reparation)-5 Chapter VI.条約後のヨーロッパ(Europe after the Treaty)-5 Chapter VII.救済策(Remedies)-1 Chapter VII.救済策(Remedies)-2 Chapter VI.条約後のヨーロッパ(Europe after the Treaty) This chapter must be one of pessimism. The Treaty includes no provisions for the economic rehabilitation of Europe,—nothing to make the defeated Central Empires into good neighbors, nothing to stabilize the new States of Europe, nothing to reclaim Russia; nor does it promote in any way a compact of economic solidarity amongst the Allies themselves; no arrangement was reached at Paris for restoring the disordered finances of France and Italy, or to adjust the systems of the Old World and the New. The Council of Four paid no attention to these issues, being preoccupied with others,—Clemenceau to crush the economic life of his enemy, Lloyd George to do a deal and bring home something which would pass muster for a week, the President to do nothing that was not just and right. It is an extraordinary fact that the fundamental economic problems of a Europe starving and disintegrating before their eyes, was the one question in which it was impossible to arouse the interest of the Four. Reparation was their main excursion into the economic field, and they settled it as a problem of theology, of polities, of electoral chicane, from every point of view except that of the economic future of the States whose destiny they were handling. I leave, from this point onwards, Paris, the Conference, and the Treaty, briefly to consider the present situation of Europe, as the War and the Peace have made it; and it will no longer be part of my purpose to distinguish between the inevitable fruits of the War and the avoidable misfortunes of the Peace. The essential facts of the situation, as I see them, are expressed simply. Europe consists of the densest aggregation of population in the history of the world. This population is accustomed to a relatively high standard of life, in which, even now, some sections of it anticipate improvement rather than deterioration. In relation to other continents Europe is not self-sufficient; in particular it cannot feed Itself. Internally the population is not evenly distributed, but much of it is crowded into a relatively small number of dense industrial centers. This population secured for itself a livelihood before the war, without much margin of surplus, by means of a delicate and immensely complicated organization, of which the foundations were supported by coal, iron, transport, and an unbroken supply of imported food and raw materials from other continents. By the destruction of this organization and the interruption of the stream of supplies, a part of this population is deprived of its means of livelihood. Emigration is not open to the redundant surplus. For it would take years to transport them overseas, even, which is not the case, if countries could be found which were ready to receive them. The danger confronting us, therefore, is the rapid depression of the standard of life of the European populations to a point which will mean actual starvation for some (a point already reached in Russia and approximately reached in Austria). Men will not always die quietly. For starvation, which brings to some lethargy and a helpless despair, drives other temperaments to the nervous instability of hysteria and to a mad despair. And these in their distress may overturn the remnants of organization, and submerge civilization itself in their attempts to satisfy desperately the overwhelming needs of the individual. This is the danger against which all our resources and courage and idealism must now co-operate. On the 13th May, 1919, Count Brockdorff-Rantzau addressed to the Peace Conference of the Allied and Associated Powers the Report of the German Economic Commission charged with the study of the effect of the conditions of Peace on the situation of the German population. "In the course of the last two generations," they reported, "Germany has become transformed from an agricultural State to an industrial State. So long as she was an agricultural State, Germany could feed forty million inhabitants. As an industrial State she could insure the means of subsistence for a population of sixty-seven millions; and in 1913 the importation of foodstuffs amounted, in round figures, to twelve million tons. Before the war a total of fifteen million persons in Germany provided for their existence by foreign trade, navigation, and the use, directly or indirectly, of foreign raw material." After rehearsing the main relevant provisions of the Peace Treaty the report continues "After this diminution of her products, after the economic depression resulting from the loss of her colonies, her merchant fleet and her foreign investments, Germany will not he in a position to import from abroad an adequate quantity of raw material. An enormous part of German industry will, therefore, be condemned inevitably to destruction. The need of importing foodstuffs will increase considerably at the same time that the possibility of satisfying this demand is as greatly diminished. In a very short time, therefore, Germany will not be in a position to give bread and work to her numerous millions of inhabitants, who are prevented from earning their livelihood by navigation and trade. These persons should emigrate, but this is a material impossibility, all the more because many countries and the most important ones will oppose any German immigration. To put the Peace conditions into execution would logically involve, therefore, the loss of several millions of persons in Germany. This catastrophe would not be long in coming about, seeing that the health of the population has been broken down during the War by the Blockade, and during the Armistice by the aggravation of the Blockade of famine. No help, however great, or over however long a period it were continued, could prevent those deaths en masse." "We do not know, and indeed we doubt," the report concludes, "whether the Delegates of the Allied and. Associated Powers realize the inevitable consequences which will take place if Germany, an industrial State, very thickly populated, closely bound up with the economic system of the world, and under the necessity of importing enormous quantities of raw material and foodstuffs, suddenly finds herself pushed back to the phase of her development, which corresponds to her economic condition and the numbers of her population as they were half a century ago. Those who sign this Treaty will sign the death sentence of many millions of German men, women and children." I know of no adequate answer to these words. The indictment is at least as true of the Austrian, as of the German, settlement. This is the fundamental problem in front of us, before which questions of territorial adjustment and the balance of European power are insignificant. Some of the catastrophes of past history, which have thrown back human progress for centuries, have been due to the reactions following on the sudden termination, whether in the course of nature or by the act of man, of temporarily favorable conditions which have permitted the growth of population beyond what could be provided for when the favorable conditions were at an end. The significant features of the immediate situation can be grouped under three heads first, the absolute falling off, for the time being, in Europe s internal productivity; second, the breakdown of transport and exchange by means of which its products could be conveyed where they were most wanted; and third, the inability of Europe to purchase its usual supplies from overseas. The decrease of productivity cannot be easily estimated, and may be the subject of exaggeration. But the primâ facie evidence of it is overwhelming, and this factor has been the main burden of Mr. Hoover s well-considered warnings. A variety of causes have produced it;—violent and prolonged internal disorder as in Russia and Hungary; the creation of new governments and their inexperience in the readjustment of economic relations, as in Poland and Czecho-Slovakia; the loss throughout the Continent of efficient labor, through the casualties of war or the continuance of mobilization; the falling-off in efficiency through continued underfeeding in the Central Empires; the exhaustion of the soil from lack of the usual applications of artificial manures throughout the course of the war; the unsettlement of the minds of the laboring classes on the above all (to quote Mr. Hoover), "there is a great fundamental economic issues of their lives. But relaxation of effort as the reflex of physical exhaustion of large sections of the population from privation and the mental and physical strain of the war." Many persons are for one reason or another out of employment altogether. According to Mr. Hoover, a summary of the unemployment bureaus in Europe in July, 1919, showed that 15,000,000 families were receiving unemployment allowances in one form or another, and were being paid in the main by a constant inflation of currency. In Germany there is the added deterrent to labor and to capital (in so far as the Reparation terms are taken literally), that anything, which they may produce beyond the barest level of subsistence, will for years to come be taken away from them. Such definite data as we possess do not add much, perhaps, to the general picture of decay. But I will remind the reader of one or two of them. The coal production of Europe as a whole is estimated to have fallen off by 30 per cent; and upon coal the greater part of the industries of Europe and the whole of her transport system depend. Whereas before the war Germany produced 85 per cent of the total food consumed by her inhabitants, the productivity of the soil is now diminished by 40 per cent and the effective quality of the live-stock by 55 per cent.[145] Of the European countries which formerly possessed a large exportable surplus, Russia, as much by reason of deficient transport as of diminished output, may herself starve. Hungary, apart from her other troubles, has been pillaged by the Romanians immediately after harvest. Austria will have consumed the whole of her own harvest for 1919 before the end of the calendar year. The figures are almost too overwhelming to carry conviction to our minds; if they were not quite so bad, our effective belief in them might be stronger. But even when coal can be got and grain harvested, the breakdown of the European railway system prevents their carriage; and even when goods can be manufactured, the breakdown of the European currency system prevents their sale. I have already described the losses, by war and under the Armistice surrenders, to the transport system of Germany. But even so, Germany s position, taking account of her power of replacement by manufacture, is probably not so serious as that of some of her neighbors. In Russia (about which, however, we have very little exact or accurate information) the condition of the rolling-stock is believed to be altogether desperate, and one of the most fundamental factors in her existing economic disorder. And in Poland, Roumania, and Hungary the position is not much better. Yet modern industrial life essentially depends on efficient transport facilities, and the population which secured its livelihood by these means cannot continue to live without them. The breakdown of currency, and the distrust in its purchasing value, is an aggravation of these evils which must be discussed in a little more detail in connection with foreign trade. What then is our picture of Europe? A country population able to support life on the fruits of its own agricultural production but without the accustomed surplus for the towns, and also (as a result of the lack of imported materials and so of variety and amount in the saleable manufactures of the towns) without the usual incentives to market food in return for other wares; an industrial population unable to keep its strength for lack of food, unable to earn a livelihood for lack of materials, and so unable to make good by imports from abroad the failure of productivity at home. Yet, according to Mr. Hoover, "a rough estimate would indicate that the population of Europe is at least 100,000,000 greater than can be supported without imports, and must live by the production and distribution of exports." The problem of the re-inauguration of the perpetual circle of production and exchange in foreign trade leads me to a necessary digression on the currency situation of Europe. Lenin is said to have declared that the best way to destroy the Capitalist System was to debauch the currency. By a continuing process of inflation, governments can confiscate, secretly and unobserved, an important part of the wealth of their citizens. By this method they not only confiscate, but they confiscate arbitrarily; and, while the process impoverishes many, it actually enriches some. The sight of this arbitrary rearrangement of riches strikes not only at security, but at confidence in the equity of the existing distribution of wealth. Those to whom the system brings windfalls, beyond their deserts and even beyond their expectations or desires, become "profiteers,", who are the object of the hatred of the bourgeoisie, whom the inflationism has impoverished, not less than of the proletariat. As the inflation proceeds and the real value of the currency fluctuates wildly from month to month, all permanent relations between debtors and creditors, which form the ultimate foundation of capitalism, become so utterly disordered as to be almost meaningless; and the process of wealth-getting degenerates into a gamble and a lottery. Lenin was certainly right. There is no subtler, no surer means of overturning the existing basis of society than to debauch the currency. The process engages all the hidden forces of economic law on the side of destruction, and does it in a manner which not one man in a million is able to diagnose. In the latter stages of the war all the belligerent governments practised, from necessity or incompetence, what a Bolshevist might have done from design. Even now, when the war is over, most of them continue out of weakness the same malpractices. But further, the Governments of Europe, being many of them at this moment reckless in their methods as well as weak, seek to direct on to a class known as "profiteers" the popular indignation against the more obvious consequences of their vicious methods. These "profiteers" are, broadly speaking, the entrepreneur class of capitalists, that is to say, the active and constructive element in the whole capitalist society, who in a period of rapidly rising prices cannot help but get rich quick whether they wish it or desire it or not. If prices are continually rising, even trader who has purchased for stock or owns property and plant inevitably makes profits. By directing hatred against this class, therefore, the European Governments are carrying a step further the fatal process which the subtle mind of Lenin had consciously conceived. The profiteers are a consequence and not a cause of rising prices. By combining a popular hatred of the class of entrepreneurs with the blow already given to social security by the violent and arbitrary disturbance of contract and of the established equilibrium of wealth which is the inevitable result of inflation, these Governments are fast rendering impossible a continuance of the social and economic order of the nineteenth century. But they have no plan for replacing it. We are thus faced in Europe with the spectacle of an extraordinary weakness on the part of the great capitalist class, which has emerged from the industrial triumphs of the nineteenth century, and seemed a very few years ago our all-powerful master. The terror and personal timidity of the individuals of this class is now so great, their confidence in their place in society and in their necessity to the social organism so diminished, that they are the easy victims of intimidation. This was not so in England twenty-five years ago, any more than it is now in the United States. Then the capitalists believed in themselves, in their value to society, in the propriety of their continued existence in the full enjoyment of their riches and the unlimited exercise of their power. Now they tremble before every insult;—call them pro-Germans, international financiers, or profiteers, and they will give you any ransom you choose to ask not to speak of them so harshly. They allow themselves to be ruined and altogether undone by their own instruments, governments of their own making, and a press of which they are the proprietors. Perhaps it is historically true that no order of society ever perishes save by its own hand. In the complexer world of Western Europe the Immanent Will may achieve its ends more subtly and bring in the revolution no less inevitably through a Klotz or a George than by the intellectualisms, too ruthless and self-conscious for us, of the bloodthirsty philosophers of Russia. The inflationism of the currency systems of Europe has proceeded to extraordinary lengths. The various belligerent Governments, unable, or too timid or too short-sighted to secure from loans or taxes the resources they required, have printed notes for the balance. In Russia and Austria-Hungary this process has reached a point where for the purposes of foreign trade the currency is practically valueless. The Polish mark can be bought for about three cents and the Austrian crown for less than two cents, but they cannot be sold at all. The German mark is worth less than four cents on the exchanges. In most of the other countries of Eastern and South-Eastern Europe the real position is nearly as bad. The currency of Italy has fallen to little more than a halt of its nominal value in spite of its being still subject to some degree of regulation; French currency maintains an uncertain market; and even sterling is seriously diminished in present value and impaired in its future prospects. But while these currencies enjoy a precarious value abroad, they have never entirely lost, not even in Russia, their purchasing power at home. A sentiment of trust in the legal money of the State is so deeply implanted in the citizens of all countries that they cannot but believe that some day this money must recover a part at least of its former value. To their minds it appears that value is inherent in money as such, and they do not apprehend that the real wealth, which this money might have stood for, has been dissipated once and for all. This sentiment is supported by the various legal regulations with which the Governments endeavor to control internal prices, and so to preserve some purchasing power for their legal tender. Thus the force of law preserves a measure of immediate purchasing power over some commodities and the force of sentiment and custom maintains, especially amongst peasants, a willingness to hoard paper which is really worthless. The presumption of a spurious value for the currency, by the force of law expressed in the regulation of prices, contains in itself, however, the seeds of final economic decay, and soon dries up the sources of ultimate supply. If a man is compelled to exchange the fruits of his labors for paper which, as experience soon teaches him, he cannot use to purchase what he requires at a price comparable to that which he has received for his own products, he will keep his produce for himself, dispose of it to his friends and neighbors as a favor, or relax his efforts in producing it. A system of compelling the exchange of commodities at what is not their real relative value not only relaxes production, but leads finally to the waste and inefficiency of barter. If, however, a government refrains from regulation and allows matters to take their course, essential commodities soon attain a level of price out of the reach of all but the rich, the worthlessness of the money becomes apparent, and the fraud upon the public can be concealed no longer. The effect on foreign trade of price-regulation and profiteer-hunting as cures for inflation is even worse. Whatever may be the case at home, the currency must soon reach its real level abroad, with the result that prices inside and outside the country lose their normal adjustment. The price of imported commodities, when converted at the current rate o exchange, is far in excess of the local price, so that many essential goods will not be imported at all by private agency, and must be provided by the government, which, in re-selling the goods below cost price, plunges thereby a little further into insolvency. The bread subsidies, now almost universal throughout Europe, are the leading example of this phenomenon. The countries of Europe fall into two distinct groups at the present time as regards their manifestations of what is really the same evil throughout, according as they have been cut off from international intercourse by the Blockade, or have had their imports paid for out of the resources of their allies. I take Germany as typical of the first, and France and Italy of the second. The note circulation of Germany is about ten times[146] what it was before the war. The value of the mark in terms of gold is about one-eighth of its former value. As world-prices in terms of gold are more than double what they were, it follows that mark-prices inside Germany ought to be from sixteen to twenty times their pre-war level if they are to be in adjustment and proper conformity with prices outside Germany.[147] But this is not the case. In spite of a very great rise in German prices, they probably do not yet average much more than five times their former level, so far as staple commodities are concerned; and it is impossible that they should rise further except with a simultaneous and not less violent adjustment of the level of money wages. The existing maladjustment hinders in two ways (apart from other obstacles) that revival of the import trade which is the essential preliminary of the economic reconstruction of the country. In the first place, imported commodities are beyond the purchasing power of the great mass of the population,[148] and the flood of imports which might have been expected to succeed the raising of the blockade was not in fact commercially possible.[149] In the second place, it is a hazardous enterprise for a merchant or a manufacturer to purchase with a foreign credit material for which, when he has imported it or manufactured it, he will receive mark currency of a quite uncertain and possibly unrealizable value. This latter obstacle to the revival of trade is one which easily escapes notice and deserves a little attention. It is impossible at the present time to say what the mark will be worth in terms of foreign currency three or six months or a year hence, and the exchange market can quote no reliable figure. It may be the case, therefore, that a German merchant, careful of his future credit and reputation, who is actually offered a short period credit in terms of sterling or dollars, may be reluctant and doubtful whether to accept it. He will owe sterling or dollars, but he will sell his product for marks, and his power, when the time comes, to turn these marks into the currency in which he has to repay his debt is entirely problematic. Business loses its genuine character and becomes no better than a speculation in the exchanges, the fluctuations in which entirely obliterate the normal profits of commerce. There are therefore three separate obstacles to the revival of trade a maladjustment between internal prices and international prices, a lack of individual credit abroad wherewith to buy the raw materials needed to secure the working capital and to re-start the circle of exchange, and a disordered currency system which renders credit operations hazardous or impossible quite apart from the ordinary risks of commerce. The note circulation of France is more than six times its pre-war level. The exchange value of the franc in terms of gold is a little less than two-thirds its former value; that is to say, the value of the franc has not fallen in proportion to the increased volume of the currency.[150] This apparently superior situation of France is due to the fact that until recently a very great part of her imports have not been paid for, but have been covered by loans from the Governments of Great Britain and the United States. This has allowed a want of equilibrium between exports and imports to be established, which is becoming a very serious factor, now that the outside assistance is being gradually discontinued. The internal economy of France and its price level in relation to the note circulation and the foreign exchanges is at present based on an excess of imports over exports which cannot possibly continue. Yet it is difficult to see how the position can be readjusted except by a lowering of the standard of consumption in France, which, even if it is only temporary, will provoke a great deal of discontent.[151] The situation of Italy is not very different. There the note circulation is five or six times its pre-war level, and the exchange value of the lira in terms of gold about half its former value. Thus the adjustment of the exchange to the volume of the note circulation has proceeded further in Italy than in France. On the other hand, Italy s "invisible" receipts, from emigrant remittances and the expenditure of tourists, have been very injuriously affected; the disruption of Austria has deprived her of an important market; and her peculiar dependence on foreign shipping and on imported raw materials of every kind has laid her open to special injury from the increase of world prices. For all these reasons her position is grave, and her excess of imports as serious a symptom as in the case of France.[152] The existing inflation and the maladjustment of international trade are aggravated, both in France and in Italy, by the unfortunate budgetary position of the Governments of these countries. In France the failure to impose taxation is notorious. Before the war the aggregate French and British budgets, and also the average taxation per head, were about equal; but in France no substantial effort has been made to cover the increased expenditure. "Taxes increased in Great Britain during the war," it has been estimated, "from 95 francs per head to 265 francs, whereas the increase in France was only from 90 to 103 francs." The taxation voted in France for the financial year ending June 30, 1919, was less than half the estimated normal post-bellum expenditure. The normal budget for the future cannot be put below $4,400,000,000 (22 milliard francs), and may exceed this figure; but even for the fiscal year 1919-20 the estimated receipts from taxation do not cover much more than half this amount. The French Ministry of Finance have no plan or policy whatever for meeting this prodigious deficit, except the expectation of receipts from Germany on a scale which the French officials themselves know to be baseless. In the meantime they are helped by sales of war material and surplus American stocks and do not scruple, even in the latter half of 1919, to meet the deficit by the yet further expansion of the note issue of the Bank of France.[153] The budgetary position of Italy is perhaps a little superior to that of France. Italian finance throughout the war was more enterprising than the French, and far greater efforts were made to impose taxation and pay for the war. Nevertheless Signor Nitti, the Prime Minister, in a letter addressed to the electorate on the eve of the General Election (Oct., 1919), thought it necessary to make public the following desperate analysis of the situation —(1) The State expenditure amounts to about three times the revenue. (2) All the industrial undertakings of the State, including the railways, telegraphs, and telephones, are being run at a loss. Although the public is buying bread at a high price, that price represents a loss to the Government of about a milliard a year. (3) Exports now leaving the country are valued at only one-quarter or one-fifth of the imports from abroad. (4) The National Debt is increasing by about a milliard lire per month. (5) The military expenditure for one month is still larger than that for the first year of the war. But if this is the budgetary position of France and Italy, that of the rest of belligerent Europe is yet more desperate. In Germany the total expenditure of the Empire, the Federal States, and the Communes in 1919-20 is estimated at 25 milliards of marks, of which not above 10 milliards are covered by previously existing taxation. This is without allowing anything for the payment of the indemnity. In Russia, Poland, Hungary, or Austria such a thing as a budget cannot be seriously considered to exist at all.[154] Thus the menace of inflationism described above is not merely a product of the war, of which peace begins the cure. It is a continuing phenomenon of which the end is not yet in sight. All these influences combine not merely to prevent Europe from supplying immediately a sufficient stream of exports to pay for the goods she needs to import, but they impair her credit for securing the working capital required to re-start the circle of exchange and also, by swinging the forces of economic law yet further from equilibrium rather than towards it, they favor a continuance of the present conditions instead of a recovery from them. An inefficient, unemployed, disorganized Europe faces us, torn by internal strife and international hate, fighting, starving, pillaging, and lying. What warrant is there for a picture of less somber colors? I have paid little heed in this book to Russia, Hungary, or Austria.[155] There the miseries of life and the disintegration of society are too notorious to require analysis; and these countries are already experiencing the actuality of what for the rest of Europe is still in the realm of prediction. Yet they comprehend a vast territory and a great population, and are an extant example of how much man can suffer and how far society can decay. Above all, they are the signal to us of how in the final catastrophe the malady of the body passes over into malady of the mind. Economic privation proceeds by easy stages, and so long as men suffer it patiently the outside world cares little. Physical efficiency and resistance to disease slowly diminish,[156] but life proceeds somehow, until the limit of human endurance is reached at last and counsels of despair and madness stir the sufferers from the lethargy which precedes the crisis. Then man shakes himself, and the bonds of custom are loosed. The power of ideas is sovereign, and he listens to whatever instruction of hope, illusion, or revenge is carried to him on the air. As I write, the flames of Russian Bolshevism seem, for the moment at least, to have burnt themselves out, and the peoples of Central and Eastern Europe are held in a dreadful torpor. The lately gathered harvest keeps off the worst privations, and Peace has been declared at Paris. But winter approaches. Men will have nothing to look forward to or to nourish hopes on. There will be little fuel to moderate the rigors of the season or to comfort the starved bodies of the town-dwellers. But who can say how much is endurable, or in what direction men will seek at last to escape from their misfortunes? FOOTNOTES [145] Professor Starling s Report on Food Conditions in Germany. (Cmd. 280.) [146] Including the Darlehenskassenscheine somewhat more. [147] Similarly in Austria prices ought to be between twenty and thirty times their former level. [148] One of the moat striking and symptomatic difficulties which faced the Allied authorities in their administration of the occupied areas of Germany during the Armistice arose out of the fact that even when they brought food into the country the inhabitants could not afford to pay its cost price. [149] Theoretically an unduly low level of home prices should stimulate exports and so cure itself. But in Germany, and still more in Poland and Austria, there is little or nothing to export. There must be imports before there can be exports. [150] Allowing for the diminished value of gold, the exchange value of the franc should be less than 40 per cent of its previous value, instead of the actual figure of about 60 per cent, if the fall were proportional to the increase in the volume of the currency. [151] How very far from equilibrium France s international exchange now is can be seen from the following table Monthly AverageImports $1,000Exports $1,000Excess of Imports $1,000 1913140,355114,67025,685 1914106,70581,14525,560 1918331,91569,055262,860 Jan.-Mar. 1919387,14066,670320,470 Apr.-June 1919421,41083,895337,515 July 1919467,565123,675343,890 These figures have been converted, at approximately par rates, but this is roughly compensated by the fact that the trade of 1918 and 1919 has been valued at 1917 official rates. French imports cannot possibly continue at anything approaching these figures, and the semblance of prosperity based on such a state of affairs is spurious. [152] The figures for Italy are as follows Monthly AverageImports $1,000Exports $1,000Excess of Imports $1,000 191360,76041,86018,900 191448,72036,84011,880 1918235,02541,390193,635 Jan.-Mar. 1919229,24038,685191,155 Apr.-June 1919331,03569,250261,785 July-Aug. 1919223,53584,515139,020 [153] In the last two returns of the Bank of France available as I write (Oct. 2 and 9, 1919) the increases in the note issue on the week amounted to $93,750,000 and $94,125,000 respectively. [154] On October 3, 1919, M. Bilinski made his financial statement to the Polish Diet. He estimated his expenditure for the next nine months at rather more than double his expenditure for the past nine months, and while during the first period his revenue had amounted to one-fifth of his expenditure, for the coming months he was budgeting for receipts equal to one-eighth of his outgoings. The Times correspondent at Warsaw reported that "in general M. Bilinski s tone was optimistic and appeared to satisfy his audience." [155] The terms of the Peace Treaty imposed on the Austrian Republic bear no relation to the real facts of that State s desperate situation. The Arbeiter Zeitung of Vienna on June 4, 1919, commented on them as follows "Never has the substance of a treaty of peace so grossly betrayed the intentions which were said to have guided its construction as is the case with this Treaty . . . in which every provision is permeated with ruthlessness and pitilessness, in which no breath of human sympathy can be detected, which flies in the face of everything which binds man to man, which is a crime against humanity itself, against a suffering and tortured people." I am acquainted in detail with the Austrian Treaty and I was present when some of its terms were being drafted, but I do not find it easy to rebut the justice of this outburst. [156] For months past the reports of the health conditions in the Central Empires have been of such a character that the imagination is dulled, and one almost seems guilty of sentimentality in quoting them. But their general veracity is not disputed, and I quote the three following, that the reader may not be unmindful of them "In the last years of the war, in Austria alone at least 35,000 people died of tuberculosis, in Vienna alone 12,000. Today we have to reckon with a number of at least 350,000 to 400,000 people who require treatment for tuberculosis.... As the result of malnutrition a bloodless generation is growing up with undeveloped muscles, undeveloped joints, and undeveloped brain" (Neue Freie Presse, May 31, 1919). The Commission of Doctors appointed by the Medical Faculties of Holland, Sweden, and Norway to examine the conditions in Germany reported as follows in the Swedish Press in April, 1919 "Tuberculosis, especially in children, is increasing in an appalling way, and, generally speaking, is malignant. In the same way rickets is more serious and more widely prevalent. It is impossible to do anything for these diseases; there is no milk for the tuberculous, and no cod-liver oil for those suffering from rickets.... Tuberculosis is assuming almost unprecedented aspects, such as have hitherto only been known in exceptional cases. The whole body is attacked simultaneously, and the illness in this form is practically incurable.... Tuberculosis is nearly always fatal now among adults. It is the cause of 90 per cent of the hospital cases. Nothing can be done against it owing to lack of food-stuffs.... It appears in the most terrible forms, such as glandular tuberculosis, which turns into purulent dissolution." The following is by a writer in the Vossische Zeitung, June 5, 1919, who accompanied the Hoover Mission to the Erzgebirge "I visited large country districts where 90 per cent of all the children were ricketty and where children of three years are only beginning to walk.... Accompany me to a school in the Erzgebirge. You think it is a kindergarten for the little ones. No, these are children of seven and eight years. Tiny faces, with large dull eyes, overshadowed by huge puffed, ricketty foreheads, their small arms just skin and bone, and above the crooked legs with their dislocated joints the swollen, pointed stomachs of the hunger oedema.... You see this child here, the physician in charge explained; it consumed an incredible amount of bread, and yet did not get any stronger. I found out that it hid all the bread it received underneath its straw mattress. The fear of hunger was so deeply rooted in the child that it collected stores instead of eating the food a misguided animal instinct made the dread of hunger worse than the actual pangs. " Yet there are many persons apparently in whose opinion justice requires that such beings should pay tribute until they are forty or fifty years of age in relief of the British taxpayer.
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曲名 アーティスト フォルダ 難易度 BPM NOTES/FREEZE(SHOCK) The Least 100sec Hirofumi Sasaki EXTREME 激12 200-263 429/2 STREAM VOLTAGE AIR FREEZE CHAOS 87 64 9 8 20 踊譜面(11) / 激譜面(12) 譜面 http //livedoor.blogimg.jp/yanmar195/imgs/0/6/06a50cb8.png 動画 http //www.youtube.com/watch?v=vUZBSX2OukQ (x1.5,VIVID) https //www.youtube.com/watch?v=Le91QkSdoo8 (x1.75, NOTE, handclap) 解説 BPM推移 263-(わずかに減速して元に戻る)-263-200「わずかに減速」しているのは動画の0 34~0 37辺り、もっともほとんど気にする必要はないが。 BPMが非常に高く、ノート数も多いため体力が必要。 譜面は音合わせになっている部分も多い。 曲名通り、曲の長さは1分40秒(100秒)である。 通称「100秒」 名前 コメント コメント(感想など) 実は足12最多ノーツ(429) -- 名無しさん (2011-09-21 14 53 59) 13でもいい気がしてならない。DROP OUTとほぼ同じBPMでノーツ数は多い(同時は少ないが) -- 名無しさん (2012-02-16 03 03 42) going up(激)が13から12に降格されたので最多ではなくなった。 -- 名無しさん (2012-03-05 01 33 17) ↑元から速キャンストがあったし前作では888踊もあった -- 名無しさん (2012-03-05 01 35 47) 今では足12の中でNOTE数第4位か。 -- 名無しさん (2012-03-05 12 18 31) 12は最低ライン。旧足8の中ではかなりの難しさを誇るが、高速発狂の入門・練習にはもってこいの譜面。譜面を見るとまだまだ強化できる余地はあるが、あえての控えめ。もし、公式が今から鬼譜面を出せば間違いなく鬼畜譜面になる。 -- 名無しさん (2013-02-19 00 57 51) 4分捻り、8分スキップ、裏拍対応など、上級クラスの高速譜面を踏むための基礎がひととおり入っているんですよね。もっと評価されてもいい足12譜面と思う。 -- 名無しさん (2014-08-14 16 32 23) 名前 コメント